SMITE
Is "guardian" a role on smite?
i have played this game since ao turned to kkk and now i cant belive that i could stand playing this game where roles arent defined with the way the character is. what i mean. when you see the role "Guardian" in other mobas you can clearly see the diference in between the characters that are "Guardians" and the ones who deal damage or at least the ones who are made to deal it. for example, in smite ymir is a "guardian" but it deals MASIVE damage.he can be used as a jungler, mid laner, warrior. that makes no sense. why is ymir (just an example he is not the only one) supposed to be a support/guardian if he can deal more damage than the actual ADC. the thing is that in other mobas like LOL, guardians dont scale damage with offensive items, i have never seen a thresh full damage 1v3 the midlaner, jungler and adc with just a combo. but i have seen ares doing it, i have seen ymir, sobek,etc... in smite, being a guardian, is just applying cc to one target and that is IT. you got a stun? perfect, you can be used as a support. of course there are some exeptions but if you think... why is fenrir a good support? why is ne za a good support? how is it possible that i have seen a support 1v4 the enemy team... why in LOL a thresh that is 12/0/1 cant delete anyone but a xing tian going 3/0/10 can 1v1 the midlaner ..? just because in SMITE "guardian" is not a role. What do you think?
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Showing 1-10 of 10 comments
RecalledDread Jul 28, 2019 @ 12:38am 
Guardians aren't always the best Supports, hell, even a few Assassins can do it.

Guardians make generally better Supports because they are tanky, have more CC, and can usually peel in some way for their team. They can sit with the backline and just stop anyone trying to kill the Mages etc.

I think I remember something from HiRez that said that they wanted Guardians to deal more damage than you'd expect because they want the game to feel more action-packed, or faster, or just so that everyone feels like they DO something.
It's probably why they will never release a god that is only there for healing (imagine Hel with light stance only, she'd be boring).

Not sure why specifically Fenrir and Ne Zha make good Supports. I assume the Stuns and Ultimates (taking someone out of the fight). Though, personally, I'd prefer different picks for Support on my teams.
There's also the "flex-pick" argument. Which only really applies to Ranked and Professional play. Pick characters that can play multiple roles, see what the enemy picks, and continue from there.
Anonn 20 16 Jul 28, 2019 @ 1:27am 
the classes aren't defined as simply that 1 thing. a guardian is someone who has something that will help the team or will be best played while helping the team but at the same time that doesn't mean you shouldn't be able to use anyone classified as a guardian for something else. yes, guardians are primarily that, guardians but at the same time they are also mage/warriors if that makes sense.

and that's one thing i love about smite, you are not cornered into one particular kind of character in order to play a certain role. of course some are better suited for some roles than others but at least you have the option to play however you like as long as you actualy play your role properly.

as for ne zha support... nuh fam. all the ne zha "supports" i've seen run with 1 or 2 semitanky items with the rest straight damage and steal, not help and take the jungle farm for their own. how is that support i have no idea. can it work? sure, among the ring bounce that slows, a stun and the chance you have to set a good chance up with your ult is there but most people don't care about it sadly. fenrir support on the other hand can actualy work really well. he has a stun, he can disrupt the enemy forcing them to focus on him instead of other players, he has some sustain and his ult is amazing for taking relics, placing enemies in bad situations, forcing someone out of the fight or simply escaping and you don't have to place your team in bad positions since you can bring the enemy to them.
LukanGamer Jul 28, 2019 @ 1:39am 
many gods have cc, its just guardians tend to have the most cc/support + default tankiness.
And as a above poster pointed out it a great thing that it allows for anyone to be anything a bit and not just easy childs play stuff.
Plus Hi-rez constantly changing and making gods what they want in order to fit something minor- Ao Kaung is assassin technically but they wanted magic damage so he mage since all assasins are physical, Hades used to be guardian but became mage since they wanted him to be a more known damager.

But ya the roles are just a general point out what default they have more of then player gets to make them what they want as they should. (Ymir shouldn't and typically doesn't out damage most good mages still and should out tank them without difficulty).

But again its a great thing I even way way back had a online friend play with me and we would do Aphrodite + Nemi and it actually worked great.

Mossy Snake Jul 28, 2019 @ 6:12am 
Originally posted by RecalledDread:
Not sure why specifically Fenrir and Ne Zha make good Supports. I assume the Stuns and Ultimates (taking someone out of the fight).
Its because they can lock down someone for absurdly long amounts of time while being deceptively tanky (Fenrir especially since he's the best Pridwen user in the game after Nike)

NeZha's sash -> ult combo is the longest forced CC combo in the game iirc

Assassin supports are also naturally better roamers than guardian supports and some warrior supports, which is pretty important since supports are a lot more roam-heavy this meta
Last edited by Mossy Snake; Jul 28, 2019 @ 6:13am
Taweret Jul 28, 2019 @ 7:30am 
guardians initiate and peel, warriors kill backline and peel

nunu in LoL is pretty much ymir and i remember seeing videos where he one shot everything...

https://www.youtube.com/watch?v=F1tkhFV2Mh8
looks like natural tanks arent that good in LoL at all, which quite sucks.
Last edited by Taweret; Jul 28, 2019 @ 7:48am
Mossy Snake Jul 28, 2019 @ 10:25am 
Originally posted by Ojama King:
guardians initiate and peel, warriors kill backline and peel

nunu in LoL is pretty much ymir and i remember seeing videos where he one shot everything...

https://www.youtube.com/watch?v=F1tkhFV2Mh8
looks like natural tanks arent that good in LoL at all, which quite sucks.
eh it depends on the tank, and Nunu is literally nothing like Ymir bar the ultimate

I'd say Anivia is the closest to Ymir, although she's sorta like a weird Ymir/Isis hybrid (even though she's older than both)

Regardless, this is pretty off topic
Taweret Jul 28, 2019 @ 11:55am 
ne zha and fenrir has great initiates that why they are good supports, if you played dota 1/2 tanks are all about initiating, also hots have pretty strong tanks, there are other mobas than LoL just saying:
https://www.youtube.com/watch?v=Rp07iVZxi1w
https://www.youtube.com/watch?v=_k8jR2RJ17k
Last edited by Taweret; Jul 28, 2019 @ 12:02pm
Anro Jul 29, 2019 @ 9:45am 
nah fenrir is a good support because he have the strongest early game in smite and its very good to shutdown the adc and feed your own adc. fenrir even have a high base damage which make him good at late game to beat mid and adc alone. he have 3 escape abitlies to go out of the fight. you even have the abilitie to shutdown enemies in group fight. you have a good intial attack and push. for me is fenrir the best support current. i really hope hirez move him in the warrior class because fenrir is a bad assassine
Mossy Snake Jul 29, 2019 @ 10:37am 
Originally posted by Anro:
nah fenrir is a good support because he have the strongest early game in smite and its very good to shutdown the adc and feed your own adc. fenrir even have a high base damage which make him good at late game to beat mid and adc alone. he have 3 escape abitlies to go out of the fight. you even have the abilitie to shutdown enemies in group fight. you have a good intial attack and push. for me is fenrir the best support current. i really hope hirez move him in the warrior class because fenrir is a bad assassine
eh I wouldn't say he's the best support since he forces double physical in lane (unless going mage ADC, who are weaker than hunters rn because ♥♥♥♥ Fail-Not), is squishier outside his ult + Pridwen, and tbh his pressure isn't quite as good as something like Sobek early
Crazy Work Jul 29, 2019 @ 11:39am 
Guards In smite don't know How to build. They build tank builds on guards which Is most annoying In the game mode I main which Is assault. Mostly these are conquest or joust players who are under some kind of assumption That one build suits all As It Does in conquest and joust Assault you don't have the luxury of teleport So yes mandatory support build on assault guards Please!!!!
Last edited by Crazy Work; Jul 29, 2019 @ 11:39am
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Date Posted: Jul 28, 2019 @ 12:03am
Posts: 10