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I think they might be including the Cerberus passive within the total.
I may be wrong though.
lifesteal
potions and meds
ability heals
HP5
multiple opponents healed at once
should be doable in custom mode.
Then it works just within 40 units. Divine ruin reduces healing for a few seconds after hitting with damaging abilities and pestilence is radius too, just 55. You must be using 2 and be closer than ranged attacks can go for all that to work at once.