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Hastur, the Unspeakable
Here is a concept for another Old One. I chose Hastur because he has a relationship with Cthulhu, even if not entirely explored. Hastur is Cthulhu's half-brother, though the two despise one another.

Hastur is a magical guardian who is capable of influencing the enemy team through manipulation, corrupting minds with his powers.

Passive:

The Spread:

Hastur seeks to spread his own influence into the minds of others. Using his abilities, Hastur corrupts enemy gods. When a god becomes corrupt at 10 stacks of corruption, Hastur himself will gain +5 permanent protections based on that enemy god's damage type (Physical/Magical), +10 temporary protections based on that enemy god's damage type, and will require less from his abilities to corrupt them a second time. Hastur's permanent protections can only proc once; his temporary protections proc every time there is a corrupt enemy god.

Corruption on enemy gods lasts 30 seconds.

Abilities:

1) The Yellow Sign

Hastur flashes the infamous Yellow Sign in front of him five times, each flash encompassing a 50 degree radius in front of Hastur. Each flash does magical damage to an enemy god and gives a bonus to allied gods, the final flash of the five giving a stronger bonus depending on how many flashes hit in a string.

- For every flash of the Yellow Sign that hits an enemy facing toward Hastur, they gain a stack of corruption and gain a stack of 0.5 seconds of blindness, which procs after the final flash of the Yellow Sign hits the opponent.

- For every flash of the Yellow Sign that hits an enemy facing away from Hastur, they are slowed by 5% for every flash and gain a stack of a 0.5 second stun that procs after the final flash of the Yellow Sign hits the opponent.

- Flashing the Yellow Sign from behind an ally will give them a 2% speed boost for every flash lasting 3 seconds, giving you a 1% speed boost for every flash while channeling the ability.

- Flashing the Yellow Sign in front of an ally will gift them 1/5 of the mana used to channel the ability.


2) Feaster From Afar

Hastur opens his yellow robes, sending forth a horrific avatar. Its a slow moving, channeled projectile. While channeling, Hastur moves only 75% of his total movement speed, but he can control the curvature of the projectile by moving the mouse left or right. This ability can be cancelled at any point during this process, failing the ability. The ability flies until it reaches max range, or until its been flying for 3 seconds.

Upon hitting an enemy god with the Feaster, it will latch onto the god, causing magical damage, making them move 80% slower for 0.8 seconds, then forcing them to move 10% slower for 10 seconds. In that duration, the Feaster will grant Hastur 15% lifesteal from both himself and any damage that enemy god deals to from all sources, boosting based on both the enemy god's lifesteal and your own.

Feaster From Afar damages minions and passes through them.


3) Carcosa's Curse

Hastur casts a curse upon an enemy. A small AoE attack; if an enemy is hit with this attack, all basic attacks will be blocked against allied gods for 1/1.5/2/2.5/3 seconds. For each basic attack blocked, that god will gain 5 magical and physical protections for 6 seconds.


4) Have You Seen The Yellow Sign

Hastur calls out to all who have borne witness to his cursed sign. Hastur can select one god within range who is corrupted and take direct control of their character. During this period, Hastur loses all protections from items and passives and can receive 100% more damage from all sources for this duration, but for the next 6 seconds, Hastur can gain control of an enemy god.

This enemy god becomes invulnerable for the duration, and can only be damaged by other enemy gods. If an enemy ♥♥♥♥♥♥♥♥♥♥♥ them for 25% of their max health, that god is given back control. The controlled god can harm other enemy gods with basic attacks and abilities. Item passives are disabled for this duration, and relics, potions, and other items cannot be used.

Alternatively, Hastur can select a target and deal an instant 15% damage on them, and giving them full corruption.
Date Posted: Jul 2, 2020 @ 2:09pm
Posts: 0