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Check ingame god builder across levels for starters. Consider crossbuilds. Watch others building.
Midgardian is situational. Only really worth getting if an AA god is doing very well, or they have stacked attack speed gods (multiple hunters, AA assassins/warriors etc).
Otherwise, as Roofcat said, it's too situational to give specific builds that will always be relevant. I would generally build defence as a tank though.
for any other class other than warrior protections aren't worth it unless you absolutely need some survivability.
now for the items, i almost never build mystical or midgardian. the only times i do is when a) midgardian - when they have an annoying hunter or multiple aa gods and i will almost always pair it with witchblade. if i have kumbhakarna i will almost always build these items but it also depends on the situation. b) mystical - when i'm ahead but i also need some hp. also do not underestimate the damage it can do when you are brawling, it could surprise you. for this tho it depends on what gods they have, if they have invisibles i will most likely build it, if i'm ahead and playing a god with good mobility/survivability it's also likely that i will build it.
other tanky items to really keep an eye out are mantle of discord and spirit robe, both are fantastic for surviving and you gain some really useful effects too.
i can't actualy tell you when you should be building them or what items excactly, you will start to understand what you need most in what situation the more you play. i will also guess that you are not playing against experienced players because if you are kind of getting away with no protections then something is off.
im also not sure if you as a hunter or a mage have ever tried to attack a full tank vs a squishy, but they take a significantly longer time to kill! i guess this is because you play joust and joust has no flexibility whatsoever, but in other gamemodes, nearly every item has a purpose.
At only 100 physical/magical protections (so like 1 defense item), you mitigate 50% of all incoming damage (bar true damage which is very rare). Paired with stuff like Spirit Robe and Onis (and some Guardian passives that grant % mit.), you can reach like 70% mitigations and be basically unkillable if you aren't dumb.