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Every other Hunter is 1, 1, 1.
Basically, Hemidallr has a progression like most gods in his AAs, but no other Hunter does.
https://www.smitegame.com/news/heimdallr-a-closer-look/
Essentially they wanted to make a Hunter that didn't feel formulaic, as players felt Hunters were too similar to each other.
To do this they;
- Made him tankier - like a lesser Warrior
- Has no temporary boosts to attack speed or power
- Cleaving AAs
- Vision mechanics
- New type of movement ability
- More unique ultimate
He's strong, but you have to look at the context.
yes he does a good amount of damage but at this point in time i prefer to play against him instead of a xba for example (which is considered bad for some reason)
Of course he is going to seem broken. He is new.
Compared to all other Hunters, sure, they are trying new things.
What you seem to be doing, is comparing them on damage alone.
Look at their kits, see that Heimdallr has things that the others don't (Vision), then look at what he doesn't have. No steroids of any kind, unlike almost every other hunter (hence why they wanted to try something new, as mentioned in the link).
He does less damage with his cleaves.
Read the link I gave, it gives more info.
His cleaves do 33% damage, and only the first 2 hits in the chain are cleaves.
"It's not RNG related" - Great!
That means we can actually play around the extra damage. Know his 3rd hit is incoming? Make sure to dodge it. Or save an ability for it. Worry more about that 3rd hit than the first 2 in the chain. Can't do that with Crit.
So? That's a clear error on those players' part, it's their own fault if they get hit then.