SMITE
King Arthur skills
Anyone else not a fan of the stance dancing?

I feel like this guy would be way more enjoyable and easier to learn if his moves acted like sun wu kongs dash. In the sense that screen zone decides which animal he would transform into, but do this to King Arthurs skills with mid screen being his one stance and low screen being his other stance.
Автор останньої редакції: Zaph; 26 січ. 2019 о 11:44
< >
Показані коментарі 1629 із 29
Цитата допису MossyRathalos:
Цитата допису RecalledDread:

Lack of CC Immunity I assume. Which, on the one had I understand, and is a valid point. On the other hand, it's kind of refreshing to have a character that doesn't have it for a change. In fact, I think Merlin, and the last couple of gods haven't had CC Immunity right?
Chern gets a huge number of mitigations from ulting (Technically not CC immunity but eh) and Baron gets CC immunity from ulting

I was thinking Hera and King Arthur. Maybe I have the order confused?

Chern does also have CC immunity. He has it in his ultimate, and can avoid CC with his dash. He can't even be pulled with Ares ult if he is in a wall ofr example.

A lot of gods have some kind of CC Immunity in their kit (usually ultimates). If they don't, they normally get beads. King Arthur can't really afford to do that as he is a Warrior, meaning he likely wants things like Shell, Sprint, or Horrific as relics (and teleport in Conquest). So, it's unlikely he'll have any outside of Magi's Cloak.
Makes him harder to use as effectively but also more interesting imo.
Цитата допису RecalledDread:
Цитата допису MossyRathalos:
Chern gets a huge number of mitigations from ulting (Technically not CC immunity but eh) and Baron gets CC immunity from ulting

I was thinking Hera and King Arthur. Maybe I have the order confused?

Chern does also have CC immunity. He has it in his ultimate, and can avoid CC with his dash. He can't even be pulled with Ares ult if he is in a wall ofr example.

A lot of gods have some kind of CC Immunity in their kit (usually ultimates). If they don't, they normally get beads. King Arthur can't really afford to do that as he is a Warrior, meaning he likely wants things like Shell, Sprint, or Horrific as relics (and teleport in Conquest). So, it's unlikely he'll have any outside of Magi's Cloak.
Makes him harder to use as effectively but also more interesting imo.
His passive just needs a rework/buff

It's a worse Cabra passive for himself
Цитата допису RoofCat:
Цитата допису RecalledDread:

Lack of CC Immunity I assume. Which, on the one had I understand, and is a valid point. On the other hand, it's kind of refreshing to have a character that doesn't have it for a change. In fact, I think Merlin, and the last couple of gods haven't had CC Immunity right?
yes, and half the gods don't have any. I just can't see how no cc imunity would make Arthur really special compared to other warriors. How many of them have cc immunity?

Arthur's kit requires him to be very close to the enemy at all times, whereas every other warrior has a means of isolating an enemy from afar. Arthur is one of the few gods who absolutely requires cc immunity to fulfill his linear playstyle. It is for this reason why he gets blown up so hard when he tries to engage.
Цитата допису RecalledDread:
Цитата допису Ragnoraok:
I find that hard to believe. He gets absolutely destroyed by hard cc, and considering that in other gamemodes characters start at level 3+, he is already at a massive disadvantage. He gets cc locked harder than any other warrior, and in other game modes its way easier to group up since the maps are smaller and there is a greater focus on getting kills. Also take into account that the overall smaller and linear maps make it easy to juke and predict his abilities.

He is relatively better in Conquest because he can engage in 2v2 scenarios in which he take a couple of hard cc without getting melted.

Just because you struggle to use him more than I (and some others) do, doesn't mean my point of view is invalid. You find it hard to believe? Well, I find it hard to believe people think he's UP.

I happen to do well enough with him, about as well as I would any other Warrior.
Usually around the middle of the team in damage (roughly the same with other Warriors for me).
Usually top damage mitigated (or close to it), along with a decent amount of assists and kills combined for the time played.

Is it easy? No. But I wouldn't want it to be either. He feels fine to use, barring a couple of animation issues I've had (usually on his blue 1 after auto-attacking). I feel like his damage is good, he has some CC, though admittedly I'm not sure how best to use it yet (still trying to memorise the abilities). And I find he is about as squishy as other Warriors, but has better escape potential (2/3 abilities to cancel the AAs with).

I don't struggle to use him, well not as bad as I have seen other Arthur players. However, his kit is incredibly convoluted and he lacks a coherent playstyle that is viable.

His long animations (which cannot be canceled) makes him a sitting duck during teamfights. The lack off cc immunity coupled with his playstyle and abilities being close range makes it incredibly challenging for him to penetrate the backline which is the primary role of a warrior. To add to this, Arthur's playstyle is incredibly linear and easy to disrupt because all of his abilities are close ranged; compare this with other warriors who have some means of dealing noticeable damage or isolating an opponent from afar. He has 4 dashes (counting his ultimate), yet the overall distance covered by all of them barely spans the distance of a single leap/dash from other characters; even if he does manage to catch a player(s) that has leaped, he exhausted his main set-ups in his pursuit of the character(s). IDK what you are talking about, but he has one of the worse tankability for a tank partly due to his useless passive; I would go as far as to claim that he feels as squishy as Osiris without any of his stacks. His damage output is abnormally low. Hell, Hi-Rez essentially spread out the damage of a character with 4 abilities across 8 abilities which is a terrible idea considering the amount of cc spam and dashes/leaps in the game. The short range on his abilities coupled with the forced insta-casts allow players to easily juke and avoid his moves. Besides that, he offers nothing to a fight that the average warrior or support can provide.

If you cannot see how/why Arthur is underpowered, then you are choosing to be ignorant. I don't think that anyone considers him to be good or even decent; the general consensus is that he is weak and his kit requires too much set-up with not enough reward.
I am just happy that simply playing him as a slightly more tanky assassin works perfectly well in Arena.
Цитата допису RoofCat:
Цитата допису Ragnoraok:
...every other warrior has a means of isolating an enemy from afar.
wtf are you talking about?

In another comment I elaborated on what I meant; Arthur is the only warrior who lacks decent ranged tools, whereas every other warrior is a threat even from afar.

Herc has a pull, Osiris has an AOE stun and his ultimate is a ranged hard cc (can serve as an AOE is positioned correctly), Bellona's ultimate, Tyr's ultimate and his pushback, Odin's ultimate, Chaac doesn't really have anything, Erlang has a knockup and his 1 roots, etc.
Цитата допису Ragnoraok:
In another comment I elaborated on what I meant; Arthur is the only warrior who lacks decent ranged tools, whereas every other warrior is a threat even from afar.

Herc has a pull, Osiris has an AOE stun and his ultimate is a ranged hard cc (can serve as an AOE is positioned correctly), Bellona's ultimate, Tyr's ultimate and his pushback, Odin's ultimate, Chaac doesn't really have anything, Erlang has a knockup and his 1 roots, etc.

I wouldn't say the AOE stun on Osiris was a ranged ability though. Certainly not farther than most of King Arthurs skills (maybe by a few units at best).
Arthur has multiple movement abilities, a long range on his (blue) 1, decent arc on his (red) 1. Along with decent ranged AOEs on his 3rd ability.
Also, a longer range stun than Osiris has (albeit, a thin line, rather than AOE). But it damages, and has a short-ish CD.

Saying that King Arthur lacks range is not entirely correct. His range is good, especially when you take into account the movement ones, giving him slightly more effective range compared to Warriors that don't use their movement abilities for closing distance - Hercules often uses it for the combo, Bellona's is too short a range.

Tyr's Fearless (push) abilities are not ranged. He needs to be fairly close to guarentee them, since he can't change direction during them once they start.

Odin ultimate isn't exaclty a range ability, but I see what youa re saying there, since it locks down a large area.

Chaac has a (very) large AOE silence and knockup, along with his thrown Axe (and subsequent dash to it). He can even make a very large AOE slow. Not sure you know Chaac well if you think he doesn't have good range.

Sorry if I don't take your word that King Arthur is bad, but you don't seem to know what you are talking about with some of this.
Well tbh Arthur is really strong on sololane against any sort of warrior,
I would say, not a single warrior can beat a good arthur on sololane 1vs1.

The downside for him is his ultimate how it works!
On sololane you are able to spam your big ultimate all 30 seconds.

In lategame you got a hard life to get the energie for your big ultimate, basicly you have to use the small ultimate most of the time.
If you compare this now to other warriors you see the downside.

In lategame, mostly you group up, force a fg fight, or gf, and then it depends if you got fg or not.
If you got it, your team will push , if the enemy team got the fg, you are forced to defend.
And in this situation's, alot of other warriors way better then Arthur .

1.) every other warrior has a fixed delay on his ultimate, and the ultimates are in generall more usefull then arthur ultimate .

2.) Melee kit, and his ability's he can get kited very easy, aand poking with him is relativ hard i have to say.
A vamana is way better in lategame then a arthur! in terms of teamfights.
while a arthur will win the lane against a vamana, i still prefer a vamana in my team instead of arthur!


Also arthur has not a real hard cc, without ultimate. his skills deal dmg, but thats it.
Warrior build tanky, and the dmg is ignorable in lategame.
If he goes more into dmg, he will die instantly in lategame.

Odin,vamana,tyr,hercules , erlang are all better options then arthur, atleast in terms of teamfights.

you can compare arthur with nike in my opinion.
Nike has also a really easy sololane, basicly unkillable, not able to gank her,
But in lategame/ teamfights, you can ignore a nike at all, she doesn't help anyone .

Just a big god , with alot of hp and then a shield, but thats it.
a slow okay, but a simple sprint counter it.
you can ignore nike at all, even she got a jump.
Same szenario with arthur, while he deal a little bit more dmg then nike.
But he has no ability to come close with a jump or so.

he is so easy to kite, and very bad against teams with alot of cc .
example Scylla mid, ymir/kuzen/kumbha sup, another heavy cc on solo .
and maybe a artemis or anhur or so.

Against teams without alot of cc, he is good.
But good team's espacialy in conquest, will have a ton of cc .
Цитата допису AuniTExP:
Well tbh Arthur is really strong on sololane against any sort of warrior,
I would say, not a single warrior can beat a good arthur on sololane 1vs1.

The downside for him is his ultimate how it works!
On sololane you are able to spam your big ultimate all 30 seconds.

Except his Blue Ultimate is also really useful for it's stun on a fairly short timer.

Arthur isn't necessarily meant to be doing tons of damage. That's what Mages, Assassins, and hunters are for. You don't need to be building damage.
Not much of a downside imo.

What Arthur DOES have, is tons of movement. His AA cancelling with his abilities will allow you to dodge a lot of damage if done well.
So, you can be very annoying to the enemy team, making them waste CDs and mana, which is arguably as useful in a fight.

"No ability to come close". He has 3 movement abilities though.

I know a lot of people here don't particularly like him, but dmbrandon has made a video guide for King Arthur which does go into some detail about how to use his abilities, as well as some build suggestions. Worth checking it out to see what you think of it.
I'm sure there are others somewhere too (DukeSloth seems to have a few, though I've not seen them yet).

EDIT: Having watched one of DukeSloths videos, he does have one on common misconceptions about him, like comparing the "low defence" with other Warriors (he has more than Tyr for instance, not less).
Автор останньої редакції: RecalledDread; 31 січ. 2019 о 2:47
ton of movement is wrong. Every other warrior has better movementskills.

vamana 1.
Odin Jump
Erlang transformation

and so on.

Actually he lack on movement i have to say, in lategame.
He get kited to the hell.

Look compare it in lategame with vamana.
Ah vamana has his 1 to come close enough to enemy adc/mages.
While arthur doesn't has the chance.

Also the actuall meta every god has movementskill as adc or Mage.
Actually gods without a movementability not really in the meta, since speedbuff is aviable nonstop.
There are reason why mages like scylla, agni, Vulcan are most picked.
Ofcourse hera also, but she is mostly banned in ranked, and she is actually just OP.
this is another story, but you wont play against her in ranked anyway, she is perma banned, like Ao or pele.

A warrior has 1 job in the lategame.
Poking, and fokus enemy adc/mage.
And in my opinion , arthur isnt great in this! and the small ultimate is garbage.
Compared to ANY OTHER ULTIMATE FROM ANY WARRIOR!

Yes he is a funny god, and yes he deal good dps.
And yes he can win easy the Sololane.
BUT no he wont be a TOP pick in higher elo games, you will see.
i think, they should change the energie how it works.
cause 2 reason's.

1.) on sololane not any warrior can beat this arthur , thats only cause of his energie system (30 seconds ultimate ready big one) and gladiatorshield is way to strong in earlygame on him!

2.) but in lategame, you wont get the energie to use your ultimate like every other god does it.

so you see, the energie system makes him OP in laningphase, but worthless in lategame.
Thats my opinion.
He doesn't lack movement though.

Vamana (and others) can be CC'd out of it, in which case it's now on CD.
King Arthur can be CC'd out of it, in which case he has 2-3 more.
In late game there is also going to be more forms of CC than early (since the whole team will be there, and levelled).

Vulcan's Backfire isn't really much of a movement ability, and I would say that isn't why he is picked.

His small ultimate is useful. It's on very low CD compared to other ultimates, and doens't require a ton of energy.
Very useful if your team has followup to the stun.

A Warriors job isn't to poke and focus the mages. A Warriors job (imo) is to be annoying, take abilities off the table - something Arthur is great at doing with his many movement abilities - and be something the enemy team HAS to deal with.
A Warriors job is not (generally) to be high damage, nor is it their job to poke. Mages and Hunters do that far more effectively. Guardians will protect the backline if needed (CC abilities in abundance). Assassins pick of weaker/important targets. Which leaves Warriors to be in the enemy teams face and be a nuisance. Whilst doing this, Arthur can also gain energy quite easily.

He isn't squishier than other Warriors, and people who have said "Well, he's squishier than Tyr is" in other threads are incorrect (see DukeSloth's video on misconceptions of King Arthur). On top of that, he can gain a ton of health back from Gladiators Shield since he has more abilities than most.

He also isn't in any way a DPS god. He is a burst one if anything. His damage drops sharply once his abilities are used. Again, see DukeSloth's video on the misconceptions.
He does a ton of damage to squishy targets easily, and can take a decent chunk of health off of tanks with his ultimate. DPS implies you can use basic attacks consistently to deal damage between abilities. Arthur is an ability based god, and does not benefit from attack speed. DPS gods would be things like Hunters and similar characters.
well our opinion's are different, lets see how it goes after merlin release.
If he is a toppick or not.

my bet, he isnt. while he is still strong on solo. but lets see how it goes.
Цитата допису AuniTExP:
well our opinion's are different, lets see how it goes after merlin release.
If he is a toppick or not.

my bet, he isnt. while he is still strong on solo. but lets see how it goes.

I've never suggested he is top pick. Just that he is better than people are making him out to be, especially those that are making claims that are false (like the "squishier than other Warriors part).
< >
Показані коментарі 1629 із 29
На сторінку: 1530 50

Опубліковано: 26 січ. 2019 о 11:43
Дописів: 29