Fallout 2

Fallout 2

first locked door in the temple
how does one find the key? plz help. If you would be so kind.
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Showing 1-15 of 16 comments
Smelly Cheese Nov 29, 2013 @ 4:03pm 
so theres no key to find?
but thx anyway
sethmage Nov 29, 2013 @ 7:08pm 
So early in the game and stuck already?

This is the old school game, you have to look in every crate, pot, box, vase, locker, desk, table, cabinet, bookcase, pile of bones, trash, fridge, some of that will be closed, your option is to lockpick it, that's why this is one of the most important skill. Everybody tags it.

Wait when you get the quests, where the new generation games lead your with some marker what direction to go, no such help here, you have to figure out on your own. Not to mention you have to save before every conversation because very often you get only one chance at certain dialog option, no second chances.

BTW the second door in ToT (Temple of Trials) you have to blow up ;)
Smelly Cheese Nov 29, 2013 @ 9:17pm 
thx i'v played for a few hrs now and iv gotten up to the "den"
malfunction Nov 30, 2013 @ 9:23am 
if you have any trouble with any more locked doors you do not always need to use lockpick skill. explosives work well, and sometimes you can just kick the door down.

edit: still useful to get the lock pick skill to about 50% and find your self a set of lockpicks


Originally posted by sethmage:
that's why this is one of the most important skill. Everybody tags it.

Wait when you get the quests, where the new generation games lead your with some marker what direction to go, no such help here, you have to figure out on your own.

1. please speak for your self and not on everyone elses behalf

2. sure, its an old game. doesn't mean heads are gonna blow up due to its lack of quest markers... it's really not that hard to solve the quests.
Last edited by malfunction; Nov 30, 2013 @ 9:27am
Dark Phoenix Nov 30, 2013 @ 1:19pm 
Originally posted by sethmage:
So early in the game and stuck already?

This is the old school game, you have to look in every crate, pot, box, vase, locker, desk, table, cabinet, bookcase, pile of bones, trash, fridge, some of that will be closed, your option is to lockpick it, that's why this is one of the most important skill. Everybody tags it.

I tag small guns, science and repair...never bother with lockpick, not when you carry a law.
sethmage Dec 1, 2013 @ 9:51am 
Originally posted by Streaming Phoenix:
I tag small guns, science and repair...never bother with lockpick, not when you carry a law.

Ouch, there is very few instances when the high repair and/or science makes a difference, plus you would get pretty high with the skill books as well.

There is a lot of tips and hints how to develop character on the net, of course the best way is your trial and error. But the most recommended starting character to go on first play through is: small guns, picklocks and speech.
Dark Phoenix Dec 1, 2013 @ 10:10am 
Originally posted by sethmage:
Originally posted by Streaming Phoenix:
I tag small guns, science and repair...never bother with lockpick, not when you carry a law.

Ouch, there is very few instances when the high repair and/or science makes a difference, plus you would get pretty high with the skill books as well.

There is a lot of tips and hints how to develop character on the net, of course the best way is your trial and error. But the most recommended starting character to go on first play through is: small guns, picklocks and speech.

Yeh, but what fun is "reccommended". Surely you pick a character which you want to play. I play science boy with good pistols for the gauss pistol.
Zara May 13, 2014 @ 5:08am 
the first door you need to use lockpick the 2 you need to blow it up with a bomb
Hex: Onii-Chan Feb 22, 2015 @ 3:41pm 
Ok, used lockpick about 30 times in a row - its at 38%. W. T. F.

http://prntscr.com/68v13q
Last edited by Hex: Onii-Chan; Feb 23, 2015 @ 8:16am
sethmage Feb 23, 2015 @ 5:22pm 
Originally posted by Kasseopea:
Ok, used lockpick about 30 times in a row - its at 38%. W. T. F.

http://prntscr.com/68v13q
The door is very easy to open with minimal lockpicking skills (I opened with 10% in it) BUT if you use the lockpicking again on the open doors then you might lock it and you won't be able to open.
Hex: Onii-Chan Feb 23, 2015 @ 7:30pm 
Originally posted by sethmage:
Originally posted by Kasseopea:
Ok, used lockpick about 30 times in a row - its at 38%. W. T. F.

http://prntscr.com/68v13q
The door is very easy to open with minimal lockpicking skills (I opened with 10% in it) BUT if you use the lockpicking again on the open doors then you might lock it and you won't be able to open.

No, it just wouldn't open for about half an hour. I even reloaded and looked whether i jammed the lock or something and didn't notice. After more than 100 attempts i talked to a buddy who played through the game a couple of times already and he told me to lower the difficulty, since you get a massive boost to your skills.

After that it worked after 2-3 attempts. And that's for a character with 10 Agility and tagged Lockpicking. There is no way to go around, there is no way to boost yourself (aside from the metagame solution of lowering the difficulty), there is no alternate solution. It is just unbelievably poor design right there. I shouldn't be forced to skill something just to get into the game itself. Actually it is worse than that - even when having the almost perfect skills for the task, i still wasn't good enough to open that damn door.

The rest of the game may be a masterpiece crafted by demigods, but this door is just absolutely, completely and utterly nonsensical.

Last edited by Hex: Onii-Chan; Feb 23, 2015 @ 7:54pm
sethmage Feb 23, 2015 @ 8:29pm 
Hmm... I don't know what to say, I just run the test character 2AG, 2PE and 3LU(gifted trait) for total of -6% lockpicking (that's negative 6%) on hard and still opened that door on the first try.

My guess would be that you run into some glitch or something, the only thing is that I played it without restoration patch.

Can you just for giggles make another toon and check if you fail to open the door?
Hex: Onii-Chan Feb 24, 2015 @ 11:03am 
Originally posted by sethmage:
Hmm... I don't know what to say, I just run the test character 2AG, 2PE and 3LU(gifted trait) for total of -6% lockpicking (that's negative 6%) on hard and still opened that door on the first try.

My guess would be that you run into some glitch or something, the only thing is that I played it without restoration patch.

Can you just for giggles make another toon and check if you fail to open the door?

Another toon? don't know what you really mean.
sethmage Feb 24, 2015 @ 4:22pm 
New toon as in start new game with new character :)
Hex: Onii-Chan Feb 24, 2015 @ 5:18pm 
Originally posted by sethmage:
New toon as in start new game with new character :)

Yupp, tried that, 2 times. First time i simply reskilled because i goofed with the stats and then tried it with one of the standart characters.

To be honest i am kind of disappointed. Got the game from the friend i mentioned before and just looked up the companions. All 14 of them a pretty much horrible. There is like 1 female one and she apparently slept with half of mojave. Seems it is going to be a solo-playthrough.
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Date Posted: Nov 29, 2013 @ 3:36pm
Posts: 16