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The meat of the game is in the sheer number of ways you could do things. Any high skill value will likely net you a new way to finish quests. The modifiers with chems etc give you room for experimentation. I have played this game a bunch (back in the day, long ago lost that disc copy), and still find new things that make me smile.
Also, in the mature content. I don't mean hookers like in GTA. I mean chars like Myron. Do you think that dialogue would be found in any game these days? Also, the writing. Even small sidequests overarch against larger ones. Choose to kill someone for an object to finish a quest? You better hope you don't need him later for another. This is one of few games ever made that provide choice with actual consequences. Mouth off to an NPC? They may never open up that dialogue again. Help out some nice ghouls? Just watch what that brings them. Unlike most rpgs with "choice", you are best playing down the middle. Being a saint or a sinner on every single matter is far from realistic, and in a hostile environment like the wastes, a death sentence. Too evil, nobody deals with you. Too good? Can't do much. If you wont lie, cheat and steal at all, good luck doing anything!
Really there is nothing like this game ever. If it's not for you that is fine. Many of the people who LOVE this game came up either playing PnP or the old SSI gold box games. Graphics are a luxury, and the immersion comes from your willingness to be led around and suspend your disbelief. Compared to a 30 second flashy cutscene every hour, or maybe a choice of 2 depending on good or bad, This game will immerse you in the world so deeply that the tension is palpable..but only if you allow it. You don't even have to do quests, you can just be an anarchist.
A mod I'm surprised has never been created is just a button to press that speeds up the game in combat.
I didn't like the story, I had played and finished all of the fallout games apart from this one but this feels so far removed from every other game it doesnt feel like im playing a fallout game.
The companions.... I gave up and left them in a cave, I couldn't deal with how stupid they were, "Don't burst!!" bursts and kills me several fights in a row, or runs face first into a room full of deathclaws even tho they are set to defensive. It doesnt seem to make much difference what you tell them to do, they dont care.
You are right about the writing, There is nothing close to this game and I doubt there ever will be again as sadly its all about the visuals. Maybe I would appreciate the game more if I played it when it came out.
Also graphics really don't bother me I grew up with a C64.
If the flaws outweigh the fun for you, than maybe it's just not your game. I like the fact that it is hard. I find it almost charming that the wasteland is so harsh that even the game mechanics are out to get you lol.. No shame in not liking it. I have given up on playthrus of both these games due to getting "stuck". When a game becomes tedium and I find myself loading it up, then shutting it off 20 minutes later, I usually just stop playing. Then I try to replay the save months later and forget what I was doing.
Fallout was... a big deal for me back in the late 90s, as you can probably guess from my nick which I've used in one form or another since 99'. I didn't take it kindly that Fallout 2 seemed to be parrodying something I loved. If nothing else I think Fallout 2 is better than either of the Brotherhood of Steel spinoffs.
Its interesting though, because I absolutely love New Vegas, which is more or less a direct sequel to 2.
EDIT: To OP, you might as well at least watch a Youtube video of the Oil Rig finale and endings after investing 33 hours in the game. Something I love about our YouTube era is if I can't finish a game, for whatever reason, I can still go online and see how the story ended.
it's the AI and random crits (they were worse in fallout 1)
The story to this game other than the fact I came from a tribe out in the sticks and now I can hack computers liike neo is really good and even though I said I havn't enjoyed the game it's been the first game I have no lifed for ages that 30+ hours has been just over a week.
I think this would be the only game i would suggest a reboot for, I guess it was sort of new vegas but new vegas was awful.
I'm going to finish this game today even if i end up in tears.
sulik and that robot can stay in the cave while i soak up the glory.
I fail to see how that's different from Fallout 3's "You're some bloke who spent 19 years of his/hers life in a Vault, just popped on the surface world and killed a Super Mutant with a rusty 10mm pistol" <- This is what actually happened on my playthrough, my character was level 4 at the time.
Well, if you think New Vegas is awful I really don't know what to tell you. Maybe RPGs simply aren't your thing.
I'm not a fanboy of 2 or new vegas so maybe i'm the perfect kind of person to give an opinion of the games based of a first experience?
The difference between 2's growing up in a bean field and 3's killing mutants at level 4 is more of a use of 3's 3d game mechainics, Anyone can hide behind a wall and use vats on a mutant in 3 as it takes no skill but thats abuse of game design rather than massive holes in the story of the game.
on a side note I finished 2 and as a final laugh every time I try to watch the end cutscenes the game crashes.
So fallout 2 goes in the bin.
I loved 3 for me it felt alot closer to the feeling of fallout 1, I managed to finish the enitre game only using melee weapons. The only issue I had with 3 that it shares with new vegas is it uses a modified version of the engine they used for oblivion that hasn't changed for a million years.
so for me it felt like playing a game i have already played before.
The biggest issue I had with vegas was it was a bit too close to fo2 including the million load screens in new vegas to simulate zones from the old games ( thats the only reason I can think that vegas was choped into so many bits).
GECK,FEV tests and killing the President? That was mind-blow in '98.
I personally think it has to do with the time limit (XXX many days until ___ ) of Fallout that encouraged so many to say its so good. I don't really remember many people being like.."♥♥♥♥ yeah! a time limit on my quest!"
I also like different "degrees" of rpg. I can enjoy Skyrim, and fallout. Doesn't have to be one or the other.
As far as Fallout 3, I liked it. A lot at the time. That being said, many of the critiques indeed have validity. I get just as mad at fallout apologists as I do at "these games suck bad graphics" kids. Full disclosure Black Isle/Obsidian is why I still play RPGs. Always looking for those experiences. I know the Bethesda aonnection with the IP leads to a lot of the Skyrim hate on these forums, but I reserve the hate for games like "Kingdom of Amalur". AT least Skyrim is trying to do something original. They replace the well written narrative with a sandbox to make your own.
Point is if a game isn't fun for you, you don't have to like it. My wife hates Led Zeppelin. She is allowed to. Just because they are so highly regarded doesn't give her the impetus to change her opinion. (and yes, the ZEP in YJZep is from the band....) However, she also understands why people like them.