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Difficulty can also affect just how feasible it is to take down those Enclave detachments depending on your chosen approach. Enemies do 125% damage and have +20% accuracy so sneak is paramount like you said, specially if you're melee and need to close the distance.
I'm not a big fan of Frank Horrigan as a boss because as you've come to notice the engagement boils down to the rube goldberg turret machine they set up. You can't sneak past him, can't talk to him, can't plant something on him. He is also resistant to critical hits and his critical hit table is dogwater with few things useful for the player. My character was ignorant with 1 CHA so I needed the turrets.
My end game "trial" (i think I was 21) was start a mess in New Reno because I didn't like the place. I went into the Desperado and used the gatling gun on the patrons as well as the mob family therein. To my comedic dismay my karma went up a lot and my reputation in New Reno became "idolized", which I was not expecting.
Just find a doorway where the entrance is parallel to the direction your opponents are walking. Then you simply need to stand 1 spot behind the door and your opponents will funnel themselves 1x1 until you punch all their lights out. Or of course you could just take copious amounts of drugs and just hope they don't all critically strike you into oblivion.
The hardest part is the turrets, but only when they crit, but that actually happens a surprising amount of time. Punching out every turret in the entry room took a bit.
I have yet to decide to face Horrigan and the turrets at the same time on a melee character because it sounds atrociously tedious. I did do it on my gun slinging 1h cowboy though.
While resistant he's not immune. All it actually does is make it so he keeps his DR/DT modifier. Of course if your using A power fist or similar weapon he still gets effected by the DT/DR bypass from the weapon perk.
Break his right arm he stops using his cannon, break his left arm he stops using his knife. Then you go for big damage aiming for the eyes.
While you can't sneak by Horrigan i'm pretty sure you can still open the door while in combat and walk through. You just have to survive to your turn against Frank and the turrets. I say pretty sure because i think i did it on one of my playthroughs a while ago but i don't currently have any saves on the enclave oil rig to make sure i'm not misremembering.
I have a save and nope, can't do this. It just burns your action points.
Curiously if you're close enough you can fire at the door with a rocket launcher which is supposed to break open doors, but this does not happen. Just another funny factoid to add to the list.