Fallout 2

Fallout 2

dwaynegand Nov 24, 2024 @ 7:14am
Wiping Out Navarro and Oil Rig
For my past few characters, I like to test their ability late-game once I get all the perks I need by wiping out Navarro and the Enclave Oil Rig. From what I have seen, killing everyone and everything is easier when you are ranged and all by yourself. You practically have to keep your companions close, though there are some that charge blindly into battle, such as Marcus and Goris. Often, I leave my companions in the entrance of the Oil Rig close to one of the doors leading into the rig and going around until I am able to flood the toxins into the ventilation shafts, but also killing the president. Then I go on a spree, killing everyone, using Sneak to get around without alerting anyone. As a further test of my character's abilities, I often destroy the turrets in the entrance and fight Frank Horrigan on my own with my companions and Granite's squad. I find doing so is more satisfying than depending on the turrets to take him down. What's the point of building a character's abilities throughout the game when the game developer's clearly intend for you to reprogram the turrets to take him down?

Wiping out both Navarro and the Oil Rig is harder when you are a hand to hand character. Sneak is practically required.

You can get a lot of good karma from killing all those Enclave soldiers.

Does anybody else wipe out both these areas, killing everyone and everything? Or is it even necessary?
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Showing 1-4 of 4 comments
DuckieMcduck Nov 25, 2024 @ 9:08am 
One thing about the game is that there pretty much isn't a level cap (99) so you can keep getting stronger indefinitely if you really want.

Difficulty can also affect just how feasible it is to take down those Enclave detachments depending on your chosen approach. Enemies do 125% damage and have +20% accuracy so sneak is paramount like you said, specially if you're melee and need to close the distance.

I'm not a big fan of Frank Horrigan as a boss because as you've come to notice the engagement boils down to the rube goldberg turret machine they set up. You can't sneak past him, can't talk to him, can't plant something on him. He is also resistant to critical hits and his critical hit table is dogwater with few things useful for the player. My character was ignorant with 1 CHA so I needed the turrets.

My end game "trial" (i think I was 21) was start a mess in New Reno because I didn't like the place. I went into the Desperado and used the gatling gun on the patrons as well as the mob family therein. To my comedic dismay my karma went up a lot and my reputation in New Reno became "idolized", which I was not expecting.
Mennan Nov 26, 2024 @ 5:11am 
My character McMelee punched out every turret and eyeball of everyone on the enclave oil rig with no stealth. That's not needed so long as you have the ultimate crowd control. A doorway.

Just find a doorway where the entrance is parallel to the direction your opponents are walking. Then you simply need to stand 1 spot behind the door and your opponents will funnel themselves 1x1 until you punch all their lights out. Or of course you could just take copious amounts of drugs and just hope they don't all critically strike you into oblivion.

The hardest part is the turrets, but only when they crit, but that actually happens a surprising amount of time. Punching out every turret in the entry room took a bit.

I have yet to decide to face Horrigan and the turrets at the same time on a melee character because it sounds atrociously tedious. I did do it on my gun slinging 1h cowboy though.



Originally posted by DuckieMcduck:
I'm not a big fan of Frank Horrigan as a boss because as you've come to notice the engagement boils down to the rube goldberg turret machine they set up. You can't sneak past him, can't talk to him, can't plant something on him. He is also resistant to critical hits and his critical hit table is dogwater with few things useful for the player. My character was ignorant with 1 CHA so I needed the turrets.

While resistant he's not immune. All it actually does is make it so he keeps his DR/DT modifier. Of course if your using A power fist or similar weapon he still gets effected by the DT/DR bypass from the weapon perk.

Break his right arm he stops using his cannon, break his left arm he stops using his knife. Then you go for big damage aiming for the eyes.

While you can't sneak by Horrigan i'm pretty sure you can still open the door while in combat and walk through. You just have to survive to your turn against Frank and the turrets. I say pretty sure because i think i did it on one of my playthroughs a while ago but i don't currently have any saves on the enclave oil rig to make sure i'm not misremembering.
DuckieMcduck Nov 26, 2024 @ 8:31am 
Originally posted by Mennan:
My character McMelee punched out every turret and eyeball of everyone on the enclave oil rig with no stealth. That's not needed so long as you have the ultimate crowd control. A doorway.

Just find a doorway where the entrance is parallel to the direction your opponents are walking. Then you simply need to stand 1 spot behind the door and your opponents will funnel themselves 1x1 until you punch all their lights out. Or of course you could just take copious amounts of drugs and just hope they don't all critically strike you into oblivion.
You probably need Slayer for this right? My character was melee but even in funnels the lack of crits made dealing with Enclave troopers a flip of the coin, specially when their crits hurt really bad.

Originally posted by Mennan:
[...]
While you can't sneak by Horrigan i'm pretty sure you can still open the door while in combat and walk through. You just have to survive to your turn against Frank and the turrets. I say pretty sure because i think i did it on one of my playthroughs a while ago but i don't currently have any saves on the enclave oil rig to make sure i'm not misremembering.
I have a save and nope, can't do this. It just burns your action points.

Curiously if you're close enough you can fire at the door with a rocket launcher which is supposed to break open doors, but this does not happen. Just another funny factoid to add to the list.
Last edited by DuckieMcduck; Nov 26, 2024 @ 8:34am
=CrimsoN= Dec 6, 2024 @ 8:26am 
I killed off all the Enclave soldiers in Nevarro before. Never tried the Oil Rig though. For Nevarro, it was a sneak/long ranger sniper build. I was killing enemies that weren't even on the screen, so it was actually pretty easy. Just tedious. I can't imagine fighting them in hand to hand though.
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