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回報翻譯問題
Todd is incapable of making such a game like fallouts 1-2. As well as entire bethesda. Especially now, when company is aimed at profit only from a new young gamer audience like a TS (Nice trolling though). All Bethesda's fallout games starting from 3-rd was totally failed in RPG perspective and especially as fallout games.
They do not understand this kind of games and it's simply impossible to get a good Remake from Bethesda.
I even doubt it's possible for them to make a remaster/reskin at same quality level as starcraft, diablo 2 from blizzard. Because a brand new graphical content should be developed, which requires a knowing of the original games aesthetics, while all their new Fallouts was ugly as ♥♥♥♥ with monochrome inventory lol.
To be honest, the only they can do in this case is another-fallout-♥♥♥♥♥♥♥♥ not the Fallout 1-2 remakes.
And this project ofcourse will never as profitable as a new TES or 3D Fallout game.
There is no more faith in Bethesda.
The company has nothing to do with the original fallout games. They just bought the franchise not its spirit. That will never change
Larian maybe
For me it would be HD version with a carefully selected elements from the restoration project. Like the mission when you save Sulik’s sister, but most of the extra mission from the restoration project are boring in when you play it again.
Would recommend saving Suliks sister, Hubologists bunker, extra stuff to do in the Den is also cool.
Your crews should display the different armor types.
Starting options for saving your character profiles, Auto saving, possible to speed up the enemy movement in case you got 10 attacking enemies around San Francisco. More diversity in pictures when you advance in the game.
Some of the dialog could also be looked over, but it’s mostly well written. Options for classic and new enchanted edition can be something for a starting selection. I suppose we won’t see any new monsters or enemy’s if so I want mutated spiders.
The developer team could also ask what the gamers want. (I understand that current owner has no interests in this game.)
Extremely difficult? What do you mean? The demanding questlines with multiple outcomes or the combat? Also you have a journal of some kind and you can always make notes yourself, like many RPGs require you to do, at least if they are not "Action-"RPGs.
Why is the turn-based combat awful? What makes this turn-based combat different from something like similar games? You make a lot of claims without providing any arguments as to why anyone should take you and your claims serious.
There is no reason for them to.