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Glad you enjoy this :) I realised I forgot to add which of the 3 skills to tag I'll expand on that later..and maybe even the section on how to get the second best armor in the game at the start
Yes :) I will after I expand this thread with the calculation of lost skill points and which 3 skills to tag.
The guide will also constitute how to speed rush the second best armor
So ticks for Guide ...... Now 2 :-)
Thanks I just updated my earlier post. I added some calculation formulas in so you guys can be more informed. To create a guide it'll probably take more time for me to do. So just make do with this for now.
Would love to help anyone who feels FO2 is too daunting for them as it's one of my top RPGS of all time. Wouldn't want people to miss playing out this awesome game.
Power armour gives you +3 strength
Advanced power armour gives +4 strength
It won't go above 10 though.
Nope it's bad. That means you waste a perk point just to fix the earlier mistake. Finesse sounds good on paper but in practicality it's not. In the early game you hardly meet any heavily armoured opponents. They're usually dressed in leather jackets/amor or metal armor. In addition 10% additional critical chance is hardly useful. Assuming you have 10 luck, you have 1 in 5 chance of scoring a critical hit. That means you have 4x0.7 non critical hit damage. Thats a truly terrible tradeoff. Early game opponents also dont have that high of a hp. So theres no need to score a critical instakill hit to survive. The .223 pistol with armor piercing bullets, basically circumvents any early game issues. High damage plus armor piercing = win. Anyone is free to build it the way they want to especially if you want to do some variations but this build is perfect for beginners.
If you have any other queries just ask I'll try to help
Terrible? I think it's decent trade-off and I still claim not bad at the early game, +10% crit will knock all aimed shots to the head at 50% plus whatever your luck is, yes I will have that sligtly better than 50/50 chance as it often knocks baddies right out, you're free to disagree of course.
It all depends. With a sniper build where you're trying to maximize your late-game killing potential, finesse is certainly wasted. But you're right, in the early game it can be amazing. Critical hits to the head and eyes are so devastating that it's worth it. Besides, you can't even get Sniper until level 24; that's roughly 20 hours of gameplay during which you can benefit from Finesse more-than-doubling your critical hit rate.
As a side note, Finesse REALLY helps against The Masticator since you'll probably reach Reno before you get the Slayer perk (in an unarmed build).