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We've all read the outdoorsman manuals and should be perceptive enough to never even start close to a bunch of lawless hooligans with shotguns, flamethrowers, or fancy lightbringers.
It is an ideal strategy to raise Outdoorsman early in the game then.
I wasn't aware there were 12 but.. it's just difficult to keep all of the brahmin alive, sometimes.
My suggestion for the Guard the Brahmin quest in Modoc is to, one, have your party members' distance on follow close and their combat distance "stay near me" usually unless it's not needed and they're only using melee/unarmed for now like maybe Sulik.
And then initiate combat before the bulk of the wolves reach near the Brahmin, start picking them off and hurting them before theystart combat themselves and reach near the herd.
I know it sounds silly maybe but if you've got a hand grenade or molotov cocktail, I'd throw that sucker at the group of them when they start running in before they get near the brahmin.
Yeah this also in addition to what was said about Outdoorsman skill.
Most of those encounters early on are death sentences of course. I like this game for that and it's not just a few pushover "raiders" running at you randomly that your lone character can kill so easily like in some newer titles. It's realistic to think that bands of armed human enemies should be some of the most difficult opponents even considering all of the grotesque creatures and such. I guess people are still the nastiest of them all!
But also, realistically just for the sake that humans/humanoids are on a different level and can use their intelligence to be more of a threat than any one creature could ever be.
Yeah some encounters you can get by with just you and Sulik with spears and knuckles early on and you can get lots of experience against weaker creatures.
Something to look out for are the big groups of lower tier deathclaws in the caves (run away from it if you do not have decent enough firepower, considering weapons and party count, to kill them rapidly enough even considering they are lower tier). For the encounters with caves that you can access, sometime they'll have the group of Lesser Deathclaws, they are one of the very best sources of experience for when you don't have really higher grade equipment but also NOT just sharpened spears and stuff. You will at least need some decent guns/ammo or better melee/armor ideally but nothing special, just you, VIc, and Sulik with decent stuff, or by that I also mean the .44 magnum helps if you and/or Vic are equipped with it. The .44 magnum is the best early game weapon and can take a head clean off.
Actually I made it sound like the Lesser Deathclaw cave encounters are easier than they are. It's just they are way, way easier than the Tough ones you encounter elsewhere, or "normal" ones I guess even. You'd still best have metal armor at least to be safe or, if not, have decent enough firepower considering your party count and weapons each have, so as to not let many of the lesser deathclaws harm you much and get near you/party. All things considered they are fairly easy though (they have much less HP compared to other deathclaws) and you can get thousands and thousands of experience from clearing out a single cave, although you can also gain a lot that way with the other animal encounters just not as much.