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You can play good, bad or anything in between.
Your actions decide what will happen to towns / locations you visited in the end sequence.
I've got experience in other games like Icewind Dale or Baldur's Gate where freedom to act was only virtual.
The reason was that you could behave badly and could survive to consequences of your actions, but acting in that way wouldn't let you finish the game.
In Fallout I just wanted to try to be a bad..s to see how it was playing on that side.
Of course, since it takes 30+ hours to be completed I didn't want to discover in the end that I was too bad to save my vault :)
You can be bad and still save your vault or you can sacrifice all of them for the most evil ending possible. Your choice and of course it is your choice if your playthrough is filled with corpses of "good" / "innocent" people or not.
I've erronously exterminated Skulls... :)
I am happy that you all understood my point, that was not playing as an hack 'n slash but which is Role Play Fallout as a bad guy.
For those of you who know Dungeons & Dragons it should be equal to being an evil chaotic PC
It's really cool and bad-ass.
But still bad.