Fallout
Belthazar 2022 年 4 月 3 日 下午 12:59
Lock Picks, Doctor's Bag, and First Aid Kit, and Tool don't do anything
I've already beaten this game twice and have never actually found the use for these, everyone online says they give you a bonus to Lock picking, Doctor, First Aid, and Repair but I never see the number increase in value for any of the 4 when I have any of those 4 items in my inventory. Using any from the inventory just fails and using them when equipped in hand, then aiming the little target (cursor) on a lock with the picks or on something you can repair with the tool and clicking doesn't do anything. Only the Doctor's Bag and First Aid Kits work doing that but even then it's such a pathetic amount of health you recover that I'm just considering selling these items every time I get them now to free up space and make caps.
引用自 Mennan:
引用自 Belthazar

Oh crap you just answered my question to the other fella about how many times you can use them. So there's really a hidden amount of uses for the lock picks and tool? I'm guessing it's randomised on how many uses they go through until they don't work anymore?

Lock picks are infinite use unless you critically fail and break them.
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Shallex 2022 年 4 月 3 日 下午 1:54 
lock picks definitely do things, the number isn't suppose to increase. if you are unable to pick doors with them then just keep trying until it works, or your lockpick skill is so low that some doors cannot be opened without extreme luck
Mennan 2022 年 4 月 3 日 下午 2:56 
I believe a standard lockpick when using it on a door gives +20% to your skill level, however it does not effect electronic doors. Just like the Electronic lock pick gives +20% but does not effect normal doors. You will still have a chance of not successfully lockpicking but it does in fact raise your chances.
First aid kits / doctors bags work the same way. When using a first aid kit it will give you +20% first aid skill while it still has supplies in it.
However yes they are basically useless as you will come across plenty of stimpacks and just traveling on the map will restore enough health from random encounter to random encounter.

Doctors bag however are useful because if you happen to break a arm/leg if you will have a higher chance of fixing it. Otherwise you will have to go to a village doctor to heal your broken arm/leg.
However that being said the chances of suffering limb damage are extremely low unless your playing a jinxed character. In fact the only time I've ever suffered limb damage is from playing a melee jinxed character.
Vassago Rain 2022 年 4 月 3 日 下午 4:22 
They give a significant skill increase, but have a hidden amount of 'uses.' Mediocre first aid skill combined with a first aid kit all but guarantees that you'll succeed and heal yourself, and many locks that are impossible to do without investment can be opened if you use lockpicks.

All these skills are much, much more powerful in fallout 2, especially doctor, since paying for doctor services cost a lot of money in that game.

Simply put the tool in a slot and either click to use it on an object, or use the skill through the skill wheel.
Belthazar 2022 年 4 月 3 日 下午 8:19 
引用自 Shallex
lock picks definitely do things, the number isn't suppose to increase. if you are unable to pick doors with them then just keep trying until it works, or your lockpick skill is so low that some doors cannot be opened without extreme luck
I'm level 6 and my lockpick is 37% I currently have 73 skill points saved up and I'm getting along fine with just speech and unarmed tagged and invested into for now. But I did what you recommended and just kept using the lock picks in hand on Killians safe and I'll be damned it worked quickly! I was surprised but I'll see what the Tool does next on something I can repair.
Belthazar 2022 年 4 月 3 日 下午 8:22 
引用自 Mennan
I believe a standard lockpick when using it on a door gives +20% to your skill level, however it does not effect electronic doors. Just like the Electronic lock pick gives +20% but does not effect normal doors. You will still have a chance of not successfully lockpicking but it does in fact raise your chances.
First aid kits / doctors bags work the same way. When using a first aid kit it will give you +20% first aid skill while it still has supplies in it.
However yes they are basically useless as you will come across plenty of stimpacks and just traveling on the map will restore enough health from random encounter to random encounter.

Doctors bag however are useful because if you happen to break a arm/leg if you will have a higher chance of fixing it. Otherwise you will have to go to a village doctor to heal your broken arm/leg.
However that being said the chances of suffering limb damage are extremely low unless your playing a jinxed character. In fact the only time I've ever suffered limb damage is from playing a melee jinxed character.
Oh nice okay and I assume the exact same with the Tool for repairing things right? Also I know you consume the Doctor's Bag and First Aid Kit when you use them but can you reuse the same lock picks and tool indefinitely?
Belthazar 2022 年 4 月 3 日 下午 8:26 
引用自 Vassago Rain
They give a significant skill increase, but have a hidden amount of 'uses.' Mediocre first aid skill combined with a first aid kit all but guarantees that you'll succeed and heal yourself, and many locks that are impossible to do without investment can be opened if you use lockpicks.

All these skills are much, much more powerful in fallout 2, especially doctor, since paying for doctor services cost a lot of money in that game.

Simply put the tool in a slot and either click to use it on an object, or use the skill through the skill wheel.
Oh crap you just answered my question to the other fella about how many times you can use them. So there's really a hidden amount of uses for the lock picks and tool? I'm guessing it's randomised on how many uses they go through until they don't work anymore?
该讨论串的作者已表示此帖子解答了原先的主题。
Mennan 2022 年 4 月 3 日 下午 9:10 
引用自 Belthazar

Oh crap you just answered my question to the other fella about how many times you can use them. So there's really a hidden amount of uses for the lock picks and tool? I'm guessing it's randomised on how many uses they go through until they don't work anymore?

Lock picks are infinite use unless you critically fail and break them.
最后由 Mennan 编辑于; 2022 年 4 月 3 日 下午 9:13
Belthazar 2022 年 4 月 3 日 下午 10:30 
引用自 Mennan
引用自 Belthazar

Oh crap you just answered my question to the other fella about how many times you can use them. So there's really a hidden amount of uses for the lock picks and tool? I'm guessing it's randomised on how many uses they go through until they don't work anymore?

Lock picks are infinite use unless you critically fail and break them.
Oh okay sweet thank you :D
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发帖日期: 2022 年 4 月 3 日 下午 12:59
回复数: 8