Fallout

Fallout

Am I ready for Necropolis?
I am currently LVL 4, with the Swift Learner perk (only perk due to Skilled trait). My current equipment consists of a shotgun, with a hunting rifle and 44. Magnum Pistol on the side, and my current armor is the Leather Armor. I want to do the side quests in The Hub, but I heard the Water Chip is in Necropolis so I kinda want to get that out of the way so I don't accidentally run out of time.
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Showing 1-13 of 13 comments
Yeah because the super muntants only have fists but two
JelliedKnife Oct 1, 2017 @ 10:04am 
Originally posted by Kelpy G:
Yeah because the super muntants only have fists but two
so should I expect to shred them? Another thing I forgot to ask is if I should bring a companion.
Bjørnemor :) Oct 1, 2017 @ 10:08am 
Yeah you should be fine but I'm suprised you dont have better armor already, also, get dogmeat first. He's located near Gizmos in Junktown. To get him, all you have to do is wear a leather jacket and give him some iguana on a stick which you can get for free in the hotel. Look for a fridge. (Atleast I think it was, if not; check inside the bar or gizmos casino for the fridge)
Gloomseeker Oct 1, 2017 @ 10:08am 
Swift Learner was a mistake. Sure, you get your levels faster but you can always get more XP by getting more encounters on the map.

In any case, you should go to Necropolis and find out for yourself how things are going to play out. Depending on your play style you can be fine or in a whole world of trouble. I know that may not sound too helpful but that's how it goes.

I actually envy you, being able to play this for the first time. You're in for a treat.

Just make sure to save before leaving the Hub. ;)
Vassago Rain Oct 1, 2017 @ 10:45am 
There's not really a lot of things you could upgrade with at that point, unless you have a lot of money, in which case you can buy combat armor and top tier weapons from Jake in the Hub.
Luke Oct 1, 2017 @ 11:44am 
I remember the first time I played: Hired on with a caravan to go to Necropolis and then had to rush to finish the quests there to avoid missing the caravan back. Just made it at the last minute.

Everything seemed deadlier and more threatening that it probably was.

Was afraid to cross the wasteland without a caravan, for example.
Last edited by Luke; Oct 1, 2017 @ 11:45am
Maine Cheldan Oct 1, 2017 @ 12:56pm 
If you have a good Speech skill, you can convince the mutants that you are a ghoul. If you succeed, they let you pass and get the chip.
I'd suggest you get to level 6 or so (and get another companion)before starting major quests in the Hub, such as looking for the missing caravans, or killing gang boss Decker. You can already get plenty to do with Junktown or the Brotherhood of Steel.
JelliedKnife Oct 1, 2017 @ 1:11pm 
Originally posted by Maine Cheldan:
If you have a good Speech skill, you can convince the mutants that you are a ghoul. If you succeed, they let you pass and get the chip.
I'd suggest you get to level 6 or so (and get another companion)before starting major quests in the Hub, such as looking for the missing caravans, or killing gang boss Decker. You can already get plenty to do with Junktown or the Brotherhood of Steel.
I'm playing the premade character Albert, so convincing those mutants should be a piece of cake.
if you will fail to fool the mutants, your current equipment is defiently NOT ENOUGH to deal with them in combat. they have flamers and laser rifles. they will tear you to pieces unless you have millitary armor or the T51b
JelliedKnife Oct 1, 2017 @ 2:02pm 
Originally posted by Jolly Jew:
if you will fail to fool the mutants, your current equipment is defiently NOT ENOUGH to deal with them in combat. they have flamers and laser rifles. they will tear you to pieces unless you have millitary armor or the T51b
I have a speech level of 100%. (and I know that skills can go beyond 100%) Will that be enough?
Originally posted by Jolly Jew:
if you will fail to fool the mutants, your current equipment is defiently NOT ENOUGH to deal with them in combat. they have flamers and laser rifles. they will tear you to pieces unless you have millitary armor or the T51b
If you have Ian and the Junktown guy + Dogmeat its easy.
You can also try crippling the limbs. If 1 arm is crippled they cant use the heavy weapons. And I am sure that 1 has a laser rifle while 1 has a flamer, others are unarmed.
leader cocaine Oct 2, 2017 @ 12:35pm 
if you find out how, you can reach anything without fighting at all,
thats the fun in old fallout games, no restrictions
Maine Cheldan Oct 2, 2017 @ 12:37pm 
Originally posted by JConlisk:
Originally posted by Jolly Jew:
if you will fail to fool the mutants, your current equipment is defiently NOT ENOUGH to deal with them in combat. they have flamers and laser rifles. they will tear you to pieces unless you have millitary armor or the T51b
I have a speech level of 100%. (and I know that skills can go beyond 100%) Will that be enough?
Yeah, it should be enough. I managed to fool them with a lower Speech level and lower Charisma, so it should do.


Originally posted by Jolly Jew:
if you will fail to fool the mutants, your current equipment is defiently NOT ENOUGH to deal with them in combat. they have flamers and laser rifles. they will tear you to pieces unless you have millitary armor or the T51b

They can miss pretty easily. Metal armor was more than enough for me ; I went to the Hub first so I got a Combat shotgun there, which was really helpful. I also had Ian and Tycho with me, and it sure did help too.
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Date Posted: Oct 1, 2017 @ 9:53am
Posts: 13