Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Come on, it's been there, like, forever.
Look up the discussions from around March of 2015, when they showed a gameplay. There was a lot of noise about bad language and other things like jokes etc.
Maybe the problem is that you fantasized too much about the game and now you're not happy with it because of it?
Did you watch any of the game play or videos about this game leading up to it's release? I even watched the 40 minute game play video they released months ago. Nothing they showed pointed to the game being a basically glorified Gone Home.
They have constantly, and still do now, made this game out to look like some open world adventure/mystery game set in the wilderness. Nothing about it being some love story.
Did you not follow this game at all before it was released?
I was following it since the announcement, and watched pretty much every video they released.
They never said it was an open world, but there's nothing that's gonna stop you if you decide to go away from the path (except for bushes before you find the pulaski), I checked that personally.
I just bought this game because i saw the 2 day demo
and thought that the game would be a classical mystery game.
Teens in the woods making stupid stuff, weird strangers in the night, destroyed camps,
missing persons. I thought this would be a mashup of Life is Strange, Gone Home
and Layers of Fear. I thought this game would be a real mystery game,
like some conspiracy thing that gets mixed up with the dementia topic ...
like i dont know ... Henry could be the one with dementia and he just run away to this new job because he forgot everything and then created the story about his wife in his mind and as he gets lonelier out there he sees things that are real for him but nothing is there ...
i thought it would get more surreal and you dont know if its a real thing in the world or
if its just Henry ...
something with a real "aha effect".
But in the end the game is just a adventure "movie" with swear words
and the game is about a guy who needs to think about his life.
So the 2 day demo tricked me really good and i payed 20 Euro for something that i didnt want.
(i didnt read any reviews because the developers said the game is about the surprise)
OMG I NEED TO GO BACK AND SEE IT.
I honestly missed it. Where do I find it?
Where Thunder Canyon meets with Cave 452 (or something), go north but stick to the right side, you'll eventually see a wooden house in the distance.
"Hah, you thought the plot would be more interesting than that, but real life isn't that interesting."
Well this isn't real life, this is a game, and ♥♥♥♥ you.
LOL! Spot on! If I want crap to happen to me I'll play real life.
I should clarify that I still enjoyed playing it, and thought the dialogue was really well written. I just wish the game as a whole had more to say.
Children, expecting to play with cap guns and water baloons, rather than sitting down with a good book and enjoying the experience.
Well this explanation does make sense, a significant part of the game was making the point that being out there alone for weeks and months is going drive people a bit crazy and paranoid and if their intention in writing was to make the player feel as tense and paranoid as the characters (which I'm sure it was) then they certainly suceeded with me. That clipboard with the conversation transcript on really freaked me out and then from there as the mystery deepens and I found more clues and H & D really start to freak out, I was really thinking something really sinister was going on here, like someone was toying with the characters or something
I knew it wasn't going to be aliens or anything, it clearly wasn't that type of game, but seeing 'government controlled' on the sign of Wapiti station certainly made me think there was a bit more to what was going on then it just been one lonely crazy guy that in reality posed absolutely no threat to me, so it was a bit underwhelming for the mystery to be solved there and then like that and showing the paranoia was all for nothing, but credit to the devs for getting me so hooked, intrigued and in all honesty, a bit creeped out by the mystery, I know I'd freak out if I were in their shoes out in the middle of nowhere.