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Sorry, but if any developers think that way, that plotholes should be filled by the player itself, they shouldn't be making story games in the first place.
My thoughts are that their either changed the story in mid when developing or they simply forgot, either way it is kinda dumb for game this short.
Same, I mean, I did not even rush the game, I was pretty much walking the whole game. But it was horribly short. Normaly, it wouldn't be a problem, if the plot had good conclusion, but no, it didn't.
You know that wasn't Julia right who was talking with Henry ? He was dreaming or whatever, Delillah told him, that he was talking to her on walkie-talkie and kept saying name "Juls" but didn't interupt because she thought it was sweet.
That's what I assumed.....
Delilah explains it away immediately saying it was work related, which it likely was. The context doesn't matter (could be talking about a surprise birthday party for all it matters) as knowing what it was about is irrelevant to the story.