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There's some notes in Ned's hideout to this effect.
I think he was trying to intimidate and scare Henry off - with the assaults, pushing him into the cave and the whole surveillance thing.
He was in a place where he thought he couldn't be found - near to the body of his boy. I guess he never gets over it, but as he realises Henry is getting closer to the truth, plus the huge fire necessitating him to move elsewhere. Maybe he comes back in a few years? Who knows - it's not important.
(But yes, Delilah sounds a bit thick!) - I can't remember if she was drunk when Henry reports the other man - maybe she didn't join the dots? Also I think she dismisses Henry with a sarcastic comment at the time about there being people in the woods.
Anyway it's a beautiful atmospheric game, it's just a shame that the ending is not very satisfying from a narrative point of view nor from a logical point of view.
Yeah, I'm also wondering why he would just leave his sons body in the cave, instead of bury him!!!
At one point I hoped that Brian corpse raised up, and started a zombie twist on this sorry story.-)
Oh c'mon, zombies in video games are a cliche that desperately needs to die (no pun intended). I loved Wolfenstein Old Blood very much until the moment the story writer decided that the best way to wrap up a Nazi hunt was to turn it into a zombie apocalypse...
I rather hoped that there was a real government conspiracy going on and that the research station or later the cave would lead to discovering something really sinister, Cold War / MKUltra style.
*shrug*
The whole thing with Delilah leaving was hinted at throughout the game. Several times she indicates that she runs away when things get too intense for her, and she never actually says that she wants to meet Henry - to her, he is a fantasy distraction, best kept at a literal arm's length.
I have no problem with Henry and Delilah not meeting though. They had a connection rooted to a very specific context that was a respite from stuff they both need to deal with back home. Maybe it was partly because of the responses I myself chose (I didn't want him to cheat on his wife) but I never got the impression from their conversations that this could turn into some happily ever after relationship. And tbh, even meeting up for a drink once they're out of this place would probably just feel super awkward.
^Spot on.
It was an enjoyable game and I'm glad I played it though!