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It's interesting how, as a gamer, you're conditioned to find tools in games and those tools invariably have a very set purpose to advance the game. The camera in Firewatch, however, is much like a real camera in that give's the player the opportunity to document the story but isn't part of the story itself.
(Yes reader, I did order prints, they're very nifty)
Obviously, none of you took Delilah's advice about not taking any "pictures that would scare the photo developer"
I think that guy is gonna be freaked out when he finds out he's developing pictures of a dead child, a mauled camping site, and an abandoned hideaway.
The life of the photo developer is actually Campo Santo's sequel to Fire Watch. Multiple mysteries are revealed as seemingly unrelated customers drop off ever more beguiling film to be developed. The game begins when a customer brings in a disposable camera that they found at the rusted out hulk of crashed helicopter accident that happened 10 years ago as part of a forest fire evacuation.
That is commitment to the craft RaverendTed! Your promotion to lead investigator will be in the mail.
thats why i found it funny when it was showing my pictures at the end during the credits cause all you see are torn tents and dead decaying bodyLOL