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The blueprint im specifically looking for it the "Hot Rod Mod". Everyone on the internet states that it is on frount of the police station however it is not there. Have you recently change the blueprint location in the definitive edition?
Edit:
Most of the blueprints have one set place but some of them spawn randomly in one of the few dedicated locations as in classic Dead Island. We know about the issue with some of the blueprints missing. Sorry if the answer was misleading
They have specific spawn locations
http://www.supercheats.com/guides/dead-island/weapons-blueprints-guide, doesn't list all of the mods but it helps prove my point
If you want a specific mod just Google it and it will tell you the location
The skulls and Dev Blueprints are still in the game in case you were wondering, they're in the same locations as the original game
The only blueprints i have come from mission completions.
Also, whats up with the loot respawn? (and with Jenna?) re: i grab everything available at the lighthouse... go away on some (side)missions, be away for hours and when i get back everything i look at is still "empty". And so when i "look away" or step out the lighthouse and back in everything i looked at the was empty has now respawned. The things i didnt "look at" didnt respawn... have to look at them, look away and they there. While not gamebreaking, it IS annoying.
As for Jenna, everytime i visit, she's there.. funny, i cant remember if this was the same back in 2011... This is definitely not gamebreaking, just funny... but if this should not happen, it might be an indicator there is someting wrong with loot/respawn timers.
BTW: talking of 2011... :) http://i.imgur.com/RaxeGYf.jpg
That is the red hot blade mod, which is only X1 Fire dmg, Hot Rod mod is X4 Fire dmg
it should be in/near the Police station, that one... i think
both should have had a blueprint in them, a pick-and-ohm, and medieval mod.
both were not there on there intended locations.