Dead Island Definitive Edition

Dead Island Definitive Edition

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Hühnerdieb Oct 5, 2021 @ 11:39am
"Sawdisc bat mods" crashes game
I am on chapter 13, trying to bring Cho back to his appartment or brother Kwan in "Blood Ties" (Moresby) sidequest and the game crashes while attacking walkers in a back street few meters near the abandon house where Kwan, Nick etc are.

The funny thing is that since 2-3 chapters every sawdisc bat i made - the sawdisc is not spinning (the animation is stopped) and i hear no sound of it, the game never crashed in the jungle or in resort, only in "Blood Ties" mission.

I have tried to:
Changing resolution to low, lower texture setting, Ambient Oclussion off, less distance all those ideas bring nothing.

SOLUTION: I just equip another weapon to kill the zombies, so i do avoid to see the static & mute sawdisc broken animation that crashes the game to desktop.

I found out that i need to read a log and.....
No idea why i see errors on gas_cylinder_b_ho.msh & 2a_canal_wall.msh meshes XD still not using sawdisc moded weapons causes no crash in that place, situation.. so i am not bothered.
Anyway i only wish to make it known.

The only Errors i see in my latest crash log is:

{20:05:26.032} ERRR: [CTCParse] > unexpected semicolon: in file 'Data/texts_temp.scr' in line 15
{20:05:26.032} ERRR: [CTCParse] > String( "GameName", "Dead Island - Definitive Edition");
{20:05:47.902} ERRR: [ResPack] > pack 's:/steam/steamapps/common/dide/di/data/common_textures_0_pc.rpack' already loaded!
{20:05:47.954} ERRR: [CTCParse] > unknown keyword turnoffdistance: in file '' in line 159
{20:05:47.954} ERRR: [CTCParse] > TurnOffDistance()
{20:05:47.954} ERRR: [CTCParse] > [Parser_GetTreeFromMemory] Cannot parse memory buffer!
{20:05:47.955} ERRR: [CTCParse] > unknown keyword turnoffdistance: in file '' in line 147
{20:05:47.955} ERRR: [CTCParse] > TurnOffDistance()
{20:05:47.955} ERRR: [CTCParse] > [Parser_GetTreeFromMemory] Cannot parse memory buffer!
{20:05:47.956} ERRR: [CTCParse] > unknown keyword turnoffdistance: in file '' in line 155
{20:05:47.956} ERRR: [CTCParse] > TurnOffDistance()
{20:05:47.956} ERRR: [CTCParse] > [Parser_GetTreeFromMemory] Cannot parse memory buffer!
{20:05:48.005} ERRR: [ERRR] > CMesh::Initialize: cannot apply skin '' in mesh 'gas_cylinder_b_ho.msh'

it goes from {20:05:48.006} until:
{20:05:48.017} ERRR: [ERRR] > CMesh::Initialize: cannot apply skin '' in mesh 'gas_cylinder_b_ho.msh'

{20:05:48.119} ERRR: [ERRR] > [SObj::CSimpleObjects::Load] Material mismatch! Mesh '2a_canal_wall.msh' changed?
{20:05:48.120} ERRR: [ERRR] > [SObj::CSimpleObjects::Load] Material mismatch! Mesh '2a_canal_wall.msh' changed?
{20:05:48.120} ERRR: [ERRR] > [SObj::CSimpleObjects::Load] Material mismatch! Mesh '2a_canal_wall_b.msh' changed?
{20:05:48.120} ERRR: [ERRR] > [SObj::CSimpleObjects::Load] Material mismatch! Mesh '2a_canal_wall_b.msh' changed?
{20:05:48.120} ERRR: [ERRR] > [SObj::CSimpleObjects::Load] Material mismatch! Mesh '2a_canal_wall_b.msh' changed?
{20:05:48.120} ERRR: [ERRR] > [SObj::CSimpleObjects::Load] Material mismatch! Mesh '2a_canal_wall_c.msh' changed?
{20:05:48.120} ERRR: [ERRR] > [SObj::CSimpleObjects::Load] Material mismatch! Mesh '2a_canal_wall_c.msh' changed?
{20:05:48.120} ERRR: [ERRR] > [SObj::CSimpleObjects::Load] Material mismatch! Mesh '2a_canal_wall_c.msh' changed?
{20:06:11.677} INFO: [INFO] > ---------------------------------------------------------
{20:06:11.677} INFO: [INFO] > Time of playing game: 48.584305s
{20:06:11.677} INFO: [INFO] > Updated frames: 3815 Rendered frames: 3453
{20:06:11.677} INFO: [INFO] > Average FPS: 71.072342
{20:06:11.678} INFO: [INFO] > ---------------------------------------------------------
{20:06:11.788} ERRR: [ERRR] > [CUITextureManager::Destroy] referenced texture definition 1 [file_name=<menu_buttons.dds> engine_id=<btn_cornerLT> script_id=<11> m_rRect=<0.000000,0.000000,58.000000,64.000000> m_iRefCount=1]
{20:06:11.789} ERRR: [ERRR] > [CUITextureManager::Destroy] referenced texture definition 1 [file_name=<menu_frames.dds> engine_id=<btn_cornerLT_sel> script_id=<11> m_rRect=<0.000000,0.000000,64.000000,64.000000> m_iRefCount=1]
{20:06:11.789} ERRR: [ERRR] > [CUITextureManager::Destroy] referenced texture definition 1 [file_name=<menu_buttons.dds> engine_id=<btn_cornerRT> script_id=<11> m_rRect=<199.000000,0.000000,256.000000,64.000000> m_iRefCount=1]
{20:06:11.789} ERRR: [ERRR] > [CUITextureManager::Destroy] referenced texture definition 1 [file_name=<menu_frames.dds> engine_id=<btn_cornerRT_sel> script_id=<11> m_rRect=<192.000000,0.000000,256.000000,64.000000> m_iRefCount=1]
{20:06:11.789} ERRR: [ERRR] > [CUITextureManager::Destroy] referenced texture definition 1 [file_name=<menu_buttons.dds> engine_id=<btn_top> script_id=<11> m_rRect=<58.000000,0.000000,198.000000,64.000000> m_iRefCount=1]
{20:06:11.789} ERRR: [ERRR] > [CUITextureManager::Destroy] referenced texture definition 1 [file_name=<menu_frames.dds> engine_id=<btn_top_sel> script_id=<11> m_rRect=<64.000000,0.000000,191.000000,64.000000> m_iRefCount=1]
{20:06:11.851} ERRR: [ERRR] > [CUITextureManager::Destroy] referenced texture definition 6 [file_name=<menu_buttons.dds> engine_id=<btn_cornerLT> script_id=<3> m_rRect=<0.000000,0.000000,58.000000,64.000000> m_iRefCount=6]
{20:06:11.851} ERRR: [ERRR] > [CUITextureManager::Destroy] referenced texture definition 6 [file_name=<menu_frames.dds> engine_id=<btn_cornerLT_sel> script_id=<3> m_rRect=<0.000000,0.000000,64.000000,64.000000> m_iRefCount=6]
{20:06:11.851} ERRR: [ERRR] > [CUITextureManager::Destroy] referenced texture definition 6 [file_name=<menu_buttons.dds> engine_id=<btn_cornerRT> script_id=<3> m_rRect=<199.000000,0.000000,256.000000,64.000000> m_iRefCount=6]
{20:06:11.851} ERRR: [ERRR] > [CUITextureManager::Destroy] referenced texture definition 6 [file_name=<menu_frames.dds> engine_id=<btn_cornerRT_sel> script_id=<3> m_rRect=<192.000000,0.000000,256.000000,64.000000> m_iRefCount=6]
{20:06:11.851} ERRR: [ERRR] > [CUITextureManager::Destroy] referenced texture definition 6 [file_name=<menu_buttons.dds> engine_id=<btn_top> script_id=<3> m_rRect=<58.000000,0.000000,198.000000,64.000000> m_iRefCount=6]
{20:06:11.851} ERRR: [ERRR] > [CUITextureManager::Destroy] referenced texture definition 6 [file_name=<menu_frames.dds> engine_id=<btn_top_sel> script_id=<3> m_rRect=<64.000000,0.000000,191.000000,64.000000> m_iRefCount=6]
{20:06:12.270} INFO: [Renderer] > [r_Shutdown] Dll released
Last edited by Hühnerdieb; Oct 5, 2021 @ 11:43am
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Showing 1-5 of 5 comments
The author of this thread has indicated that this post answers the original topic.
Mari Oct 5, 2021 @ 12:42pm 
Yep, I know. Crashes Shredder mod too for Baseball Bat.
https://steamcommunity.com/app/383150/discussions/0/3211505894134379832/
Hühnerdieb Oct 6, 2021 @ 1:05am 
sad isn't it? thank you!

I guess they are now for sale every time i see someone wants to trade in safe zones, or just use a toxic mod on every bat.
Winebottle61 Jan 1, 2023 @ 9:37am 
Anyone found a fix?
Hühnerdieb Jan 3, 2023 @ 2:57pm 
i believe this is only something that only devs can fix, those stuffs are broken since years & by reading all the log files i found out pretty much things are wrong compilated, missing materials and so on. We cannot fix it - what devs must do is to find all this defect items/models or whatever and export them again.
Who knows if also a map geometry is also causing this... If this is the case i do not believe we will see any fix at all.
Winebottle61 Jul 23, 2023 @ 11:13am 
Originally posted by Hühnerdieb:
i believe this is only something that only devs can fix, those stuffs are broken since years & by reading all the log files i found out pretty much things are wrong compilated, missing materials and so on. We cannot fix it - what devs must do is to find all this defect items/models or whatever and export them again.
Who knows if also a map geometry is also causing this... If this is the case i do not believe we will see any fix at all.

Damn, sorry for the late reply. You sound rather knowledgeable and it brings me some sort of relief knowing that nothing can be done from my side and the only thing I can do is avoid it. Thank you for your reply.
Last edited by Winebottle61; Jul 23, 2023 @ 11:14am
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Date Posted: Oct 5, 2021 @ 11:39am
Posts: 5