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https://steamcommunity.com/groups/Dead_Island_The_Original_Game
The group is still developing, but in the future we hope to gather a lot of people to make it easier for players to find each other and agree on a game meeting.
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Some game parameters and inventory of heroes have been changed. For example, throwing weapons such as grenades, Molotov cocktails, a can of meat, as well as first aid kits and alcohol in the Definitive Edition no longer occupy a slot in the inventory of heroes.
Just items in the inventory in the Definitive Edition are divided into categories, not collected together as before. And when buying an item from a merchant will now be written in the crafting of what weapons he participates, before this was not.
Also your hero on rage in Definitive Edition does not Shine bright blue light now. This is probably the main disadvantage of the new version, now you can not be sure that the ally uses rage. It may happen that you will use rage at the same time, which is unprofitable.
These and other global changes have been made to the game. I'm afraid now it's two different games and saving can not be transferred painlessly.
Honestly don't know where to start with this... Your reasons are just bad on so many different levels honestly. I'm actually dumbfounded.
None of them even apply to a Save Editor to begin with since that wouldn't even touch old files and would be built for the new game and even if it did it's literally just different item ID's or at worst a different Save Format...
Is that trolling? I don't know how you're gonna handle saving, but good luck. Goodbye.
It even allows you to SAVE your Inventory, skills, collectibles, and game progress albeit pretty poorly and import them into your new save.
Doesn't save mission completion (don't care), money (manually entered + DIDE is like Riptide with loadsamoney), level (manually entered), and time played (RIP).