Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
if not then you may need to post a bug report
"Is this something to do with CPU?"
not sure, did the shield put you over the limit cpu wise? (cpu menu of ship will show you this)
if so i would upgrade that then try again
afaik so long as you have enough cpu it should not affect the generators but ... if you dont have enough they will work at a reduced rate and that may cause them to max out earlier
Along with this addition they also adjusted the power out put of at least some generators (the large T1 and T2 for CV and BA were nerfed, not sure about HV generators) and I think maybe the power consumption of some devices was increased.
One more time
HV shield needs 3600PU
small generator - 350PU
generator - 750PU (cheap and lvl3)
So you need 5 generator just for shield + normal usage.
That said HVs have a large range of turret types, some are quite destructive. The cost of giving that kind of auto-fire capability a shield should be equally devastating. There is very little that will stand in your way planetside after you have that kind machine built properly
Not with the new POI's I took my T4 Maxxed tank at the drone factory Zirax and my 6k shield was done before I even got the POI's shield down 10%.... finally got it took out by using two tanks and a cv, It still took out booth tanks though I had to finish it off with the CV's cannon turrets.