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Do yourself a favor, and RIGHT click that sucker. (In the list on the left) In the dropped menu that drops, click "properties".
In the new window, check them tabs at the top. Find and tickle the "Local Files" tab, gently. Be sure to "Browse Local Files" while you're in there...
In the Windows window that opens, hunt down the file called "dedicated.yaml" and create a copy of it. Open up the original file using notepad, or notepad++:
That's what it should look like. Don't worry, we'll be working in sections :)
For the sake of length, we're only going to touch settings that get the server running. If you want more custom stuff either ask below, or play touchy feely with the yaml yourself. BACKUP OFTEN (Fair warning)
Find this please:
Don't change Srv_Port unless you know what you're doing. If you're following this tutorial 100%, don't change it.
Srv_Name = The name of your server mine: "The Pooper's Palace"
# Srv_Password = The password of your server (Remove the # to activate this option, same with Srv_MaxPlayers)
This is next:
False
Do you want to be social, or anti-social? If this is set to True, then others will see your server on the list of servers. If you set it to false, folks will need your ip address to connect.
Finally, at the very bottom:
GameName: This will be the name of the game! Also what it is saved under.
Mode: Depeche! (Survial/Creative)
Seed: That's SeeD, thank you (Planet Seed)
CustomScenario: <-- This one is important, it gets its own step!
We want that first listed: CustomScenario
Now, I have no idea what your plans are for your server. So I am going to explain how to select the scenario you want. You can pick the specific one:
In Steam, go to your game library and RIGHT click on the Empyrion Dedicated Server. Select "properties" from the drop-down menu, and in the window that opens head over to the "Local Files" tab, and let your mouse click on "Browse Local Files"
Windows will window, and in that open the "Content" folder. In there, open the "Scenarios" folder.
https://steamcommunity.com/sharedfiles/filedetails/?id=1595309607
In here are the names of your scenarios, you can add more (from the workshop, or build your own). Find the one you want, and remember its name (must be exact spelling, including upper/lowercase).
Go back to the dedicated.yaml:
Type EXACTLY what the scenario folder name says (Example: DefaultRandom).
SAVE the dedicated.yaml and close that baby.
Close all your open windows from this adventure.
Open up your server dude, either click "play" in Steam. Or head to it's foldery home, and click the batch file that appeals to your processes. And if that last sentence didn't make sense, then just click "play" and get out of here. Holy smokes.
Note:
EmpyrionDedicated.cmd
This will open the server with a window you can interact with.
EmpyrionDedicated_NoGraphics.cmd
This will open the server without a window. You need to mess with Telnet on this version, I've not done that yet. So I reccomend using the first option. (Steam defaults to first option)
Does this sound like you? Are you ready to boot up your computer, with your actual boot? Then, my friend, what you have is a case of the Port Backwards. But, wait, there's more! I can provide you with the supportiest of support. Send me a friend invite, you can use me and lose me once you're set-up. I won't cry ... on the outside ...
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Step 2)
PORT: 30000
Q: Is this UDP, or TCP?
A: Both
IP Address(ES!!):
Remember, most of us now have TWO (or more!) IP addresses. You'll need BOTH to setup the server.
1st IP is your local IP (this is the number specific to the computer you want to run the server on) To get this number, on THAT computer open up a command prompt. <--Complicated? Send me a PM!
In the command prompt, type: ipconfig
A jumble of mumbo jumbo will appear, scroll till you find a number that looks similar to this one: 192.000.000.000 (The important part is the . (periods/decimals) must have three! (IE 192.168.0.1 is a-okay)
2nd IP is your whole networks' number. You find this one by opening up Google, type: What's my IP?
NOW:
To connect you will have to open the router info (instructions from linky winky abovy wovey) make sure to route traffic FROM (Google IP result) TO (ipconfig IP result).
Viola, your head is now exploding! (Send a PM if complicated, I can help I promise!)
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Step 3)
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Step 5)
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Step 6)
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General Questions, and information
Q: Is it possible to run the server on one computer (including laptops) and then play/login from another PC?
A: Yes, yes it is! You can even have connections from both your LAN (local network) and the magical land of internet. Unlike Moldyvort, you don't need magic though. Just the port number from above! Accio Port!
Info: Other settings not shown in tutorial (Located in content/scenarios/SCENARIONAME) file is gameoptions.yaml
**HELP! My gameoptions.yaml keeps resetting!!!11one!!1!
https://steamcommunity.com/app/383120/discussions/6/1743355067080801452/?ctp=6#c1642045003581520574
Thought it might help at least one person!
(I respond to let folks know I am still available for assistance if more details are needed)
And to say "You're very very welcome!"
As an aside, is it TCP or UDP for the port forwarding?
Yay, first FAQ!
Enjoy!
PlayerSafeZoneHours: 24
MaxSpawnedEnemies: 60
ProtectTime: 48
DecayTime: 0
MaxStructures: 200
AntiGriefDistance: 30
AntiGriefZone: PvE
AntiGriefOresDistance: 30
AntiGriefOresZone: PvE
EnableTrading: GlobalVirtual
DiffEscapePodContent: Easy
DiffPlayerProgression: Normal
DiffDegradationSpeed: Normal
DiffRadiationTemperature: Normal
DiffAmountOfOre: Rich
DiffNumberOfDeposits: Normal
DiffDroneBaseAttack: Easy
DiffDronePresence: Normal
DiffEnemySpawnRate: Low
DiffAttackStrength: Medium
DiffConstrCraftTime: Normal
DiffBpProdTime: Normal
OriginDefault: Explorer
OriginAutoAlliance: true
OriginAccessOthers: true
Steam saves workshop mods in this folder:
C:\Program Files (x86)\Steam\steamapps\workshop\content\383120
*Note! C:\Program Files (x86)\Steam
This is the default install path, if Steam is installed in a different folder replace that part with the proper folder.