Empyrion - Galactic Survival

Empyrion - Galactic Survival

Es'carli Jun 23, 2019 @ 2:14pm
Elevator blocks for SVs
Just doing a bit of building...like you do :) And I just think it's a shame that for those SVs which are multiple levels there's no elevator blocks.

There's the slanting blocks and the walkway blocks so you can of course build yourself a staircase. But....it's never quite the same as an elevator block or staircase like we can build in CVs and bases.

Just think it'd be a cool addition :)
Last edited by Es'carli; Jun 23, 2019 @ 2:14pm
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Showing 1-9 of 9 comments
kevin398_727 Jun 23, 2019 @ 5:06pm 
Sv's are the red headed stepchild of the game, they lose out on guns medicle equipment, food... everything the HV has, so I really think the devs never wanted any built bigger than heavy fighters.
Es'carli Jun 24, 2019 @ 11:00am 
Heavy fighters, sure :) Well those heavy fighters have access to absolutely huge engines such as the Thruster Jet II XXL. It's 3 blocks high (as tall as a player), 3 blocks wide and 13 blocks in length.

The tools we're given to build SVs is such that personally I see it as we're encouraged to build big SVs in order to incorporate such engines...and in those circumstances it's all too easy to have a ship with multiple levels. Which is where the method of which you access the different levels within the ship comes into play.

So sure. by all means heavy fighters....but that doesn't mean to say they're not going to have multiple levels.
kevin398_727 Jun 24, 2019 @ 4:34pm 
but they will never have more then 15 AU jump, no automatic aiming weapons, and no medical equipment on board, also food processors, sure you can carry fridges, but no processor to make things with. build as big as you like huge engines etc, but having an XXL engine doesnt get you even 60kph, so why waste fuel getting to the normal maximum speed you could do 5x more efficiently with a set of medium engines? you could make a moving planet, call it SV and never have the options a simple HV has, thats whats sad.
Obz3hL33t Jun 25, 2019 @ 10:19pm 
The great advantage of the SV is its compact size. The excess size of the Warp Drive and all engine sizes past 1-3-1 are the only real "problems" with the SV. Those components don't really match the vision of what an SV is supposed to be.

If the two largest engine sizes were 1-5-1 and 2-4-1 -- with performance to justify the increased volume -- and the Warp module shaved into a cylinder I think people would complain less as the SV's role would be more clearly perceived.

Engines wider than their height could be made to look sleek and streamlined -- suggestive of the role of the SV. Even the 2-5-2 is just too darn big -- but a 2-5-1, half the volume, would be just fine.
[GROM] Jun 27, 2019 @ 5:32am 
they didn't include those new ramps to go with SV, in my opinion everything should be included on all vehicles. It would be cool, to have one of those new ramps dropping on the ground as you exit your SV. Those ramps they should make them more like elevators that drop on the pistons, now they are design in a stupid way, with 2 pieces, how about if the second piece just slide out of the first one, not what they have right now, looks gay and you need a block in front to hide that bottom piece. Just stupid in my opinion.
Assuming existing restrictions exist for valid balance and technology reasons, I can think of a few additions for SVs I'd like. Medical/clone stations and maybe two minigun turrets would go over well. A gravitization device for enclosed/pressurized areas would help as well. An SV/HV large constructor would make construction jobs a lot easier.

But elevators? I've made SVs and HVs with multiple internal rooms before. I can't help but think if you're stacking rooms over each other, you really should just build a CV. That said, roof access is very helpful at times, like when you're accessing difficult-to-reach spots in POIs or rescuing dumbass crew members dangling from and antenna array on the underside of a floating city after losing a hand in an argument over paternity.

So I imagine semi-cosmetic revamp of elevators. The existing antigrav shaft style would remain with some spiffier textures. An alternative look would be a ladder with a safety cage around it. A full on elevator would be weird in a small ship, but ladder leading to a roof hatch is a no-brainer. Both types would also come in two-way glass and metal airtight variations, for making simple single-block pressurized passages.
Jamie Lee Curtis Jul 11, 2019 @ 3:09pm 
Originally posted by The Big Brzezinski:
Assuming existing restrictions exist for valid balance and technology reasons, I can think of a few additions for SVs I'd like. Medical/clone stations and maybe two minigun turrets would go over well. A gravitization device for enclosed/pressurized areas would help as well. An SV/HV large constructor would make construction jobs a lot easier.

But elevators? I've made SVs and HVs with multiple internal rooms before. I can't help but think if you're stacking rooms over each other, you really should just build a CV. That said, roof access is very helpful at times, like when you're accessing difficult-to-reach spots in POIs or rescuing dumbass crew members dangling from and antenna array on the underside of a floating city after losing a hand in an argument over paternity.

So I imagine semi-cosmetic revamp of elevators. The existing antigrav shaft style would remain with some spiffier textures. An alternative look would be a ladder with a safety cage around it. A full on elevator would be weird in a small ship, but ladder leading to a roof hatch is a no-brainer. Both types would also come in two-way glass and metal airtight variations, for making simple single-block pressurized passages.

I like that idea as well. sorta like those tractorbeam like devices that pull the pilot up into the ship, right?
Stonedmonkeyboy Jul 12, 2019 @ 8:02pm 
I agree elevators, ladders or both would be cool. I know they're not supposed to be huge but I like the SV block size for some builds. Or maybe add another block size medium ship scaled somewhere between SV and CV and put the larger SV thrusters and such on a medium sized block. Ive put together some really large SV's during my time playing and for small hops prefer it to the CV even without the med chamber the lack of gravity isnt an issue adds to imersion for me personaly. My most recent CV's have just been large lift platforms for moving my HV and equipment to new base locations and tend to have nothing but basic engines and a few turrets they tend to just sit doing nothing most of the time.
kevin398_727 Jul 13, 2019 @ 2:16am 
if Sv's could use a basic auto firing turret for defense, I dotn think anyone would argue. as is they dont have much in the way of defense, so I hate using them because of it.
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Date Posted: Jun 23, 2019 @ 2:14pm
Posts: 9