Empyrion - Galactic Survival

Empyrion - Galactic Survival

minich Dec 20, 2021 @ 6:16pm
Tutorial says to Add Template...
In the portable constructor, but doesn't say what else to do?

Started a new single player survival world. I went to the console that wants power. The game telling me I need to unlock the portable constructor via research. Did that. Built the constructor and placed it down.

I've built several things in the constructor. I've even done multiples by hitting Shift. Nothing seems to satisfy this condition.

Anyone can help?
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Showing 1-15 of 16 comments
Sparrowhawk65 Dec 20, 2021 @ 6:57pm 
Was that the motorbike template or a weapon?
Last edited by Sparrowhawk65; Dec 20, 2021 @ 7:06pm
VulcanTourist (Banned) Dec 20, 2021 @ 6:58pm 
Could you be more specific about what the Tutorial is asking you to do? I'm long past any memory of Tutorial specifics. Perhaps some generalities will help?

"Templates" are also known as recipes. Templates are what defines the ingredients (and process) needed to fabricate things. You acquire new templates by gaining experience and experience points, and then "spending" those points in the tech tree. You "learn" new templates. When you learn a new template, it's automatically added to/unlocked in the "menu" of every constructor that is allowed to craft the item; there is no need to manually or explicitly add any template to a constructor.
Print "F1" key,
left click "PDA Info" and "PDA log" to check what did the tutorial mission ask you to do.


Sorry, I didn’t learn English very well This is my guess:
If you unlocked the portable constructor tech before the tutorial ask you to do it,
maybe this will work:
(1)Active the solo story mission, the tutorial mission will be deactivated.
(2) Then, active the tutorial mission again.

Or, tutorial ask you to produce pistol?
F3, open the weapon page.
Esc, add sufficient material into potrable constructor. (Iron, Copper and Planet Fibber/Wood).
Esc, tutorial mission will ask you to produce Pistol and bulet.
Last edited by Too lazy to choose a name; Dec 20, 2021 @ 9:41pm
Pembroke Dec 20, 2021 @ 11:04pm 
"Add template" = "add item to crafting queue"

Just find the item the tutorial is asking you to craft and craft it.
minich Dec 21, 2021 @ 5:03am 
Originally posted by Pembroke:
"Add template" = "add item to crafting queue"

Just find the item the tutorial is asking you to craft and craft it.

That's the problem. It's not telling me to craft an item. The last item it asked me to craft was a tent, and I already did and completed that.

https://steamcommunity.com/sharedfiles/filedetails/?id=2688964024
https://steamcommunity.com/sharedfiles/filedetails/?id=2688964158
Evolvei Dec 21, 2021 @ 5:09am 
This needs to be fixed. Make a pistol. Make 2 pistols if you have to.
Last edited by Evolvei; Dec 21, 2021 @ 5:09am
minich Dec 21, 2021 @ 5:27am 
Originally posted by Evolvei:
This needs to be fixed. Make a pistol. Make 2 pistols if you have to.
That worked.

Once I made the pistol, it asked me to make pistol rounds after that. Yes, that really does need to be fixed. Many thanks for the info.
Amrak Dec 21, 2021 @ 5:37am 
Sadly it used to say make a pistol. Not sure when they changed it. I remember because I always made the shotgun first and had to make a pistol then shotgun again. They may have changed it because of that. It making you make an item twice when say I did not want the cheesy pistol. Now they are just wanting you to make any weapon? Instead of making you make what it tells you to.
So glad you figured it out!!
Last edited by Amrak; Dec 21, 2021 @ 6:22am
I guess, you need check the portable constructor menu, hit the "ESC" key.
Then tutorial will ask you to produce 1 pistol and bullets.

If you start produce pistol before hit the "ESC" key, then you need to produce pistol again ?

Just guess, need some test.
2ugly Dec 21, 2021 @ 9:46am 
This one is a bad description of what they want you to actually do...... Hit Shf while clicking a template to create more than one.....that is all it wants you to do.....but the devs confused us all with.... The word "template", when they should say "templates".

I recently freshstarted prior to this patch and wound up just putting a check on this one to get past it. Then I ran into it again with this patch, and decided to figure out what the devs did wrong.

When you get to the Titan sections.....don't click on the stations to start the dialogue. Let the game start it after a second. If you click on the station it will act like it's proceeding with the mission, but it will not progress it to the next section. The devs need to fix these confusing mechanics.
Last edited by 2ugly; Dec 21, 2021 @ 9:53am
Evolvei Dec 21, 2021 @ 10:11am 
The devs need a noob to sit there with them and go through tutorials and missions without giving the noob any help and see what is really happening.
2ugly Dec 21, 2021 @ 10:38am 
Originally posted by Evolvei:
The devs need a noob to sit there with them and go through tutorials and missions without giving the noob any help and see what is really happening.

We are those noobs..... Just not sitting next to them.
leongt1954 Apr 8, 2022 @ 12:12am 
This happened to me also it just said add a template but when I crafted a pistol it completed ok so that's what it wants a pistol
dragonbornzyra (Banned) Apr 8, 2022 @ 8:39pm 
These are all very serious issues. And fixing any of these, none of that was on the roadmap for this year from Eleon. We're getting alot of "new" stuff but optimization and framework stability didn't seem on the list. A gameoutside of Early Access without a complete story or a working tutorial does NOT need to be adding all these extra decos and bloating the game with dozens of community created POIs and CVs. They need to bring the game up to speed with what a game in its state should be, then start to work upward.

They keep moving the goalpost. They adding rooms onto a house that they havn't finished building.

Tried to get a friend of mine into this game, but since I can't play it right now to help them out beyond my advice and tips, they got so frustrated with the tutorial they refunded it.

That sucks. But I can't blame them. There's a fun game somewhere in Empyrion, but not everyone is willing to cilmb that sheer cliff to reach the fun part. Especially when ants are biting your fingers and birds are pecking at the back of your neck.
cwsumner Apr 9, 2022 @ 2:37pm 
Originally posted by Evolvei:
The devs need a noob to sit there with them and go through tutorials and missions without giving the noob any help and see what is really happening.

Yes, exactly. This is called a "naive tester" and it is a standard test done by commercial program developers. Game devs should have at least a passing acquaintance with an actual developer... 8-)

Tip: Best to not do the first part of the game as the first job, instead do it later when you are better at the work and have figured out the best way to do things. If the new players have troubles with the first part they play, then many of them will leave and take their money with them.

Then, if there is time, go back to the part you actually did make first and throw it away and re-make it! ;-)
Last edited by cwsumner; Apr 9, 2022 @ 2:40pm
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Date Posted: Dec 20, 2021 @ 6:16pm
Posts: 16