Empyrion - Galactic Survival

Empyrion - Galactic Survival

SwissPipo May 13, 2022 @ 5:06pm
Looking for tipps what best weapons are for CV for SP space combat. RE
I have a CV but i dont know what are the best strongest weapons for space fiights. Automatic and manual weapons. I use automatic 3 mashine guns, 1 artelliery, 3-4 guided missle launcher, 2-3 laser turrets, 2 ``light speed`` turrets using some power charge as ammo. Manual using 2 unguided rocket launcher,2 artelliery guns and 2 laser guns.
The problme i need to go too near and got hit hard all time. Is there a good way to attack POI or zirax ships?
Every help is welcome:steamthumbsup:
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Showing 1-13 of 13 comments
Geffin May 13, 2022 @ 7:00pm 
you need a combination of both types for best combat. I dont know the bext mix of turrets for best damage but i use a mix of all types. as for manual wps you want to use laser cannons 4-6 skip the rocket launchers they suck on shields and do little damage to hull. there only good to maybe snipe for the core after target is disarmed and imobleized. 4 to max artillary guns provided you ship can carry them all and you have to cpu to support them. they are your big ass damage dealers after shield goes down if you can land your shots They tear everything up. they are not surgical by any means they will blow up loads of stuff so make sure theres no equipment you want to salvage in the areas you land shots.
Niuq May 13, 2022 @ 9:36pm 
Turret groups can be just as important as which turrets you choose.
All depends on the size of the ship and what you are using it for as well.
Miniguns set to not target bases , will focus ground troops for example.

Reforged Eden

Lasers for taking down shields.
Laser turrets is all i tend to use for anti shield work.
Positrons or Imperial particle cannons are not as strong vs shields but have better block damage than lasers. They can also help you target things. (the bright beam )

Missile turrets for block damage, followed by cannon turrets. ( Cannons have the highest damage per minute and do acceptable damage vs most things.)

Direct fire arty is what ends battles quickly.
Knowing where to aim makes all the difference.
If you dont know where to aim try taking out forward thrust until you have the target immobilized.

I would skip arty turrets, the travel time of the projectiles makes them hard to use.
The right click EMP function is pretty nice but you need to use them manually and then you are stuck in the turret while it reloads.

Multi missile launchers can be useful for disabling small and medium thrusters , sometimes turrets. I use 3 or 4 since you can right click fire them in atmosphere. They are a less destructive weapon than arty, i find them very useful when farming drones but less useful vs all other space targets.

CV torpedo launchers are highly accurate but feel weak, they trade damage for that accuracy.

Flak i avoid these , since cannons do a fine job vs drones at a longer range work in atmo, and contribute damage vs hardened targets.

Takes a bit to figure out how to deal with different targets, sometimes targeting gens will be the fastest way to disable a ship. Other times you may need to take out thrusters on one target so you can deal with another.

Used this to farm drones for aux cores, takes a solid beating 10 layers of combat steel on the front plates. It wasnt an i win button but i always made it home.
SwissPipo May 14, 2022 @ 12:39pm 
Amazing for the great replies. very helpfull.:steamthumbsup:
RoY May 15, 2022 @ 10:33am 
depends on your mission. There is no one size fits all for CV weapons configuration.
Der Radiator May 15, 2022 @ 11:57am 
Your main problem is your shield. Even the best weapon setup cant do anything if you cant take a few hits or have the agility to evade most incoming fire. The NPC's will always have a few 100 meter more range then you. IIRC its hardcoded, so people cant just exploit ranges by luring strong npc ships into asteroid belts, have em stuck and core em.

It gets workable at about 20k+ Shield. In Reforged Eden your CV shield gen makes like 5k, whats just enough to run away if you get attacked. Even then you will lose some parts. So you gotta build some extenders/chargers.

I use a customized Asteria carrier on a RE server this season. It has 32k shield right now, and iirc 16 positrons, 8 cannons, 4 salvaged lasers, 4 missiles 2 artys. I just use whatever i found but main focus is positron turrets. As fixed, i use some rocket launchers (they fire in atmosphere if you use alternate fire, whats a great help to make holes in pois)

This unoptimized setup kills everything up to drone assemblers/zirax sunat's quite effortlessly. Basically just fly straight at them and by the time i arrive its gens are gone and i can loot it. But to be honest, for bigger enemys i will need a combat CV, not the mobile base type the asteria is... Thinking about modding one of "atremisrouges" builds, the ayamara or the evagelian.
TwitchyJ May 15, 2022 @ 11:58am 
Doesn't the empyrionpedia (in game f1) list all those things in RE?

I'm pretty sure ravien and vermilion spent a lot of time updating that specifically for their scenarios.
Pretty sure they even try to direct you there multiple times.

Shame no one actually reads....
(maybe I'm misremembering though).
Amrak May 15, 2022 @ 12:27pm 
Originally posted by TwitchyJ:
Doesn't the empyrionpedia (in game f1) list all those things in RE?

I'm pretty sure ravien and vermilion spent a lot of time updating that specifically for their scenarios.
Pretty sure they even try to direct you there multiple times.

Shame no one actually reads....
(maybe I'm misremembering though).

Not only did R&V spend huge amounts of time on the empyrionpedia (yes nobody reads, I do) they also put this information on each of the weapons.
SwissPipo May 16, 2022 @ 11:23am 
Originally posted by Amrak:
Originally posted by TwitchyJ:
Doesn't the empyrionpedia (in game f1) list all those things in RE?

I'm pretty sure ravien and vermilion spent a lot of time updating that specifically for their scenarios.
Pretty sure they even try to direct you there multiple times.

Shame no one actually reads....
(maybe I'm misremembering though).

Not only did R&V spend huge amounts of time on the empyrionpedia (yes nobody reads, I do) they also put this information on each of the weapons.
I ask here bcs i want players opinion bcs we play the game and tyr diffrent builds. Sure i read some but for me opinions of actually players are more worth. No offence against the devs
SwissPipo May 16, 2022 @ 11:26am 
Originally posted by Der Radiator:
Your main problem is your shield. Even the best weapon setup cant do anything if you cant take a few hits or have the agility to evade most incoming fire. The NPC's will always have a few 100 meter more range then you. IIRC its hardcoded, so people cant just exploit ranges by luring strong npc ships into asteroid belts, have em stuck and core em.

It gets workable at about 20k+ Shield. In Reforged Eden your CV shield gen makes like 5k, whats just enough to run away if you get attacked. Even then you will lose some parts. So you gotta build some extenders/chargers.

I use a customized Asteria carrier on a RE server this season. It has 32k shield right now, and iirc 16 positrons, 8 cannons, 4 salvaged lasers, 4 missiles 2 artys. I just use whatever i found but main focus is positron turrets. As fixed, i use some rocket launchers (they fire in atmosphere if you use alternate fire, whats a great help to make holes in pois)

This unoptimized setup kills everything up to drone assemblers/zirax sunat's quite effortlessly. Basically just fly straight at them and by the time i arrive its gens are gone and i can loot it. But to be honest, for bigger enemys i will need a combat CV, not the mobile base type the asteria is... Thinking about modding one of "atremisrouges" builds, the ayamara or the evagelian.
I maxed out shield and shiel regeneration until the last 2 in the tch tree. Its very helpfull against POI but things like enemy ship have really strong damage. I learned also to make fly by´s and hit them until its done. Thank god RE has stronger shield dont wanna know how hard it is in vanilla...
SwissPipo May 16, 2022 @ 11:29am 
And where can i find advanced system upgrades to uprade the turrets? Read can only be found in POI etc...
DCBenton May 16, 2022 @ 11:45am 
How I like to do it. Laser turrets set to target generators so I can see roughly where they are, when shields drop blast those locations with fixed artillery/rockets till they are dead in space, then it's Rambo looting time. unless shields get low then I bravely run away to fight another day. :D
RoY May 25, 2022 @ 12:58pm 
Originally posted by SwissPipo:
And where can i find advanced system upgrades to uprade the turrets? Read can only be found in POI etc...
I find them often in Abandon POI's. You also can buy the Advance ones from the Kennex station.
Last edited by RoY; May 25, 2022 @ 1:02pm
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Date Posted: May 13, 2022 @ 5:06pm
Posts: 13