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Why ? The tools and structures are no better than vanilla. They just offset the negative status effects of the DLC.
You might could add a list of the normal weapons that are not effected by the dark field. There are 4+ that are not effected. Normal turrets on the Alysia kills infected as well. Just a thought!
Oh and another thing is, you can get refined symelite from salvaging unneeded piping on the Alysia. But you have to have the special T2 multitool. I also dismantled a POI for lots of symelite.
note; you have to core the POI to get any symelite from it.
As for weapons, the grenade launcher is interesting, but the CV Symelite turrets are meh.
They have slightly different stats from other turrets, but nothing that makes them worth the grind to get them.
I do wish Eleon had actually provided the new stuff they promised (and are still promising). Their New Features list included Translocator, Phase Shield, and Corrupted Shield which sounds interesting. Instead we got a sword, bow, grenade launcher, mostly useless turrets, and a pointless SV gravity generator.
I do like the grenade launcher for POI's, enemies not so much. The bow with exploding arrows does a decent job though.
I totally forgot about those other items we were supposed to get. Well now we know that future update will be made for them.
Yeah not sure what the point of the SV gravity genie was for. Most of my SV's do not have entrances and have not found a need for a gravity gen on them.
It's good they added it for those that might want it, but I rarely even use the Gravity Generator in my CVs.
Just saw this on Spanj's youtube video.
I thought this was the case but did not double check it. I core bases out of habit, so did not check w/o coring.
Thanks for the input!
Salvaging the pillar was work but so is looking for nests. Do not get much from the blocks but the turrets are well worth salvaging, they give you something much more helpful in the research. So try and not destroy the turrets. Salvaging the deco floor slime gets you the fastest return one symelite.
I also found using the hover bike to get to the POI is best. It will not shoot at you until you dismount the bike.
More than just the piping, there are armored symelite blocks all through the Elysia that can be salvaged for 20 processed symelite each. Enough so that I think the entire symelite tree can be unlocked once they are converted to research points. The deck where the Explorer sits is all symelite armored blocks - I replaced them with container extensions for the A,B, C, D containers. There are a bunch of armored symelite blocks on the walls in the machine rooms and various other places in the ship.
Yes but that is your main and only ship in the beginning and pretty much mid game. Until you find a good source of symelite it would be a good idea to keep the CV flying. Though removing unneeded parts does not hurt a thing.;) I am sure you know this but just saying for those who might not.
Salvaging the POI's gets you quite a bit but very time consuming. Though the turrets on it gives you research points that add up quickly. So try not to destroy those if possible.