Empyrion - Galactic Survival

Empyrion - Galactic Survival

stcrispin Jun 1, 2024 @ 7:12pm
How to get off Starter Planet?
Im playing on Multiplyer server and I have to get off the Starting pllanet in 7 days. So far ive played this game off and on for a combined total tries to do that of about 4 weeks.

ive looked for videos but nothing tells me how to get out of the starting solar system where I no longer have a "in 7 days everything you own will be erased" limit. the videos just tell me to go waste time doing quests for people which leads to me never getting off the planet.

any guides or something that at least tells me what im supposed to build to do this? I tried making a capital ship but I cant find the stuff to build it and none of the traders sell it.
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Showing 1-15 of 16 comments
Leaving any starting planet is easy. Single engine, single fuel tank, single cockpit, SV core, and an RCS. O2 tank and Cargo box/controller optional. Congrats, you can now go to space or any moons that orbit your starting planet. You can manage it in under 10 minutes if you find a decent wreck to salvage.

Leaving a planet's playfield entirely, however, requires making or otherwise obtaining a warp drive for an SV, while leaving the starting star system requires the same for a CV. You can find everything you need for the former by looting/mining/trading within the vicinity of your starting planet and its moons, while the latter may require going elsewhere in the starting star system.
Luke Jun 2, 2024 @ 12:56am 
The general starter system progression is that you can get everything to make a basic SV and get into space using crushed stone and plants (iron, silicon, copper, and biofuel. Possibly carbon.)

The vanilla game has made carbon substrate stupid now and you can only mine it from deposits instead of being able to make it from carbon based plants (aka plants) but RE still has the old formula.

Then to make your SV warp you need cobalt which you should either be able to find in a nearby asteroid or on the moon of your starter planet.

CV is the same basics plus cobalt to get off the ground. To make the CV warp you need Neodium which you will find elsewhere in the starting system, so good thing you already made that warp capable SV to go mine it.

Then with your warp capable CV you dock your SV to your CV and warp to another system.
Luke Jun 2, 2024 @ 1:02am 
Most workshop ships are way to big and complicated to use as starter escape ships and will require more resources than you can reasonably get.

Best to make your own thing that is absolutely minimal. And don't forget the detector because you will need to avoid any possible encounters.
japp_02 Jun 3, 2024 @ 8:54am 
The workshop has a serie of starter SVs which cost 100 or less of the raw materials only, the stock ships are better but also more expensive in the materials. Here is one example from the workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=1911689161&searchtext=Bargainer
My comment was:
A great starter vessel, well armed and it costs no rare ressources to build it, very good :) However in v. 1.10+ the thrusters are too weak, I have removed the rear thruster and added 2 non-slant ones and the speed is fine now, moved the wireless device where you say the constructor should go.

Here another one:
https://steamcommunity.com/sharedfiles/filedetails/?id=2502531402&searchtext=vanguard
Last edited by japp_02; Jun 3, 2024 @ 9:00am
cwsumner Jun 3, 2024 @ 11:40am 
Or try this one:
https://steamcommunity.com/sharedfiles/filedetails/?id=3136589771

I added some side thrusters so it would not "slide around" so much.

P.S., Not for dangerous areas. 8-}
Last edited by cwsumner; Jun 3, 2024 @ 11:44am
stcrispin Jun 5, 2024 @ 11:20am 
Originally posted by japp_02:
The workshop has a serie of starter SVs which cost 100 or less of the raw materials only, the stock ships are better but also more expensive in the materials. Here is one example from the workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=1911689161&searchtext=Bargainer
My comment was:
A great starter vessel, well armed and it costs no rare ressources to build it, very good :) However in v. 1.10+ the thrusters are too weak, I have removed the rear thruster and added 2 non-slant ones and the speed is fine now, moved the wireless device where you say the constructor should go.

Here another one:
https://steamcommunity.com/sharedfiles/filedetails/?id=2502531402&searchtext=vanguard

You can’t leave the “starter planet wishing 7 days or your base is erased” in an SV. I have an SV. Had that built within a couple hours. The issue is leaving the system I guess. I’ve tried multiple times and every week all my belongings get reset to nothing and it makes me start over.

So I assume I have to warp out of the system. Especially since every time I go to space it tells me that warping is a 1 way thing and I can’t return.

What I need to know is what exactly I need to do to not have all my stuff get reset. Players in the server give different info and none of it ends up correct. One guy said “just build a new base every couple days and that resets the timer” but I want to know how to get out into “the actual game” and not the “tutorial” planet.
stcrispin Jun 5, 2024 @ 11:24am 
Originally posted by Luke:
The general starter system progression is that you can get everything to make a basic SV and get into space using crushed stone and plants (iron, silicon, copper, and biofuel. Possibly carbon.)

The vanilla game has made carbon substrate stupid now and you can only mine it from deposits instead of being able to make it from carbon based plants (aka plants) but RE still has the old formula.

Then to make your SV warp you need cobalt which you should either be able to find in a nearby asteroid or on the moon of your starter planet.

CV is the same basics plus cobalt to get off the ground. To make the CV warp you need Neodium which you will find elsewhere in the starting system, so good thing you already made that warp capable SV to go mine it.

Then with your warp capable CV you dock your SV to your CV and warp to another system.

There are no asteroids and the moon was barren. I got Pentaxid (which I didn’t need) from the only other planet in the system (Korro) and the I’ve been to 4 of the 5 trading stations. None of them sell what I need. I forget off the top of my head what I need, but it’s 2 elements I can’t find (one starts with an E).

It’s just annoying that there is t a step by step walk through of how to get out to the “actual game”.

But then again. IDK what I’m supposed to do be then either
Luke Jun 5, 2024 @ 11:51am 
Originally posted by stcrispin:
Especially since every time I go to space it tells me that warping is a 1 way thing and I can’t return.

This isn't normal, the server you are playing on must be heavily modded. Is this HWS or something? Whatever it is, you'll have to get the necessary information from that server or play on a different one.

Originally posted by stcrispin:
There are no asteroids and the moon was barren.

This isn't normal either. Not for Vanilla, nor for Reforged Eden. Your server must have custom starting areas with different resources and different progression
stcrispin Jun 5, 2024 @ 12:05pm 
Originally posted by Luke:
Originally posted by stcrispin:
Especially since every time I go to space it tells me that warping is a 1 way thing and I can’t return.

This isn't normal, the server you are playing on must be heavily modded. Is this HWS or something? Whatever it is, you'll have to get the necessary information from that server or play on a different one.

Originally posted by stcrispin:
There are no asteroids and the moon was barren.

This isn't normal either. Not for Vanilla, nor for Reforged Eden. Your server must have custom starting areas with different resources and different progression

Server is Elon Official, Vanilla. Defender vs Invader. Desert world (the one you start out on a prison ship or whatever it is.
Last edited by stcrispin; Jun 5, 2024 @ 12:07pm
Luke Jun 5, 2024 @ 12:40pm 
Ah, I've never played the Invader/Defender scenario.

You shouldn't need any E to make a warp capable CV in vanilla, you're probably using a blueprint that has more parts than you need. In Vanilla the "magic space elements" are S, N, E, and Z. You should only need the real elements and N. Build from scratch or use a cheaper blueprint.
Last edited by Luke; Jun 5, 2024 @ 12:43pm
japp_02 Jun 5, 2024 @ 4:24pm 
Sorry, I didn't realize you're playing on a server (my bad for not reading well), in this case my example ships are far-off, although the Vanguard can be upgraded with a warp drive, but I have no idea if your server allows for this and what the material costs are.
These ships will do fine in vanilla Single Player though.
Last edited by japp_02; Jun 5, 2024 @ 4:27pm
ravien_ff Jun 5, 2024 @ 4:34pm 
You should ask for assistance on the server, as that server is running a custom version of a scenario that is not available outside of that server.
Teralitha Jun 5, 2024 @ 8:57pm 
Its unclear what you are asking. You want to get off the starting planet or get out fo the starter solar system, because thats 2 different things.
Originally posted by Teralitha:
snip

It's funny because I answered both. Neither task is particularly difficult, but getting a CV warp drive is certainly more difficult on a busy server with frequent wipes of the starting playfields. A few dedicated players can stripmine and salvage an entire playfield with shocking alacrity.

Originally posted by ravien_ff:
snip

Not to disparage you, but OP outright said he's on an official server. The odds of Eleon running custom scenarios is practically nil.
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Date Posted: Jun 1, 2024 @ 7:12pm
Posts: 16