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I get your points but saying there's no enemy is a straight lie. Ever took over POI like Zirax dronebase on starter planet ? Ever destroyed spaceships with your own ?
Most "survival game" reach a point when you are comfortable with lesser degrees of danger, perhaps in Empyrion this states comes too soon once you have your first base with plants, well tempered and hermetic of radiations with foods waiting in the fridge, but that's when you need to explore others planets to get rare materials and conquer POI.
As for me, I heavily mod the game. I add a bunch of mobs to every planet type, I increase the size of possible spawns. I increase the health of some of the mobs. I increase the amount of ore deposits and decrease the materials needed for ammo and even increase the quantity of ammo made. I basically turn my games into an action survival game.
As for it possibly changing in the future? Now that Funcom is involved they are going to slam us with DLCs and so it may be possible in the future as long as you keep spending more and more and more and more and more money to get it. Personally I would say either walk away or learn how to mod the game files to get what you want out of what you already paid for so you are not Funcom'd out of a ton of money.
I went straight for exploring around the world and found no POI but scraps, scraps and again scraps (other than the talon village) and no sign of wildlife or enemy.
Idk, am i missing something?
Well, wasted money and hope i guess. Thanks anyway for the suggestions
The game really begins when you leave the starting solar system
Would try a different planet and/or Reforged Eden.
It is also a bit harder and a bit grindier, but it sounds more like this game is just not fit for you
The game is ambitious and has a lot in it, but there are a lot of these kinds of problems. Some get fixed, others neglected for years/ever. You seem to be sensitive to 4th wall breaking issues. Most big issues can be dealt with in single player at least, but if you don't like the way that takes you out of the experience, I don't have much hope. If you don't mind challenge, RE is generally better regarded on these kind of things, but can't fix it all.
The main things you have to survive around on foot are food, oxygen, radiation, and temperature, which is a healthy range of concerns by the standards of most survival games, and more considerations than a lot of them. The injury system is also fairly robust, with a lot of nasty things that can happen to you, which get worse if left unattended.
However, that's only the first layer of survival. Once you start building bases and CVs, additional survival mechanics rise for your vehicles. You'll typically want to have things like a farm, fridges, construction capabilities, and oxygen in your ship or base, which also means its going to be constantly draining power perpetually from that moment onwards, and letting the power go out can be a really big problem. Furthermore you'll likely need a constant supply of Pentaxid for shielding and warp drives, and of course ammo so it can defend itself. These become 'survival' needs on a much larger scale, where as long as you are keeping your CV/BA in good working order, it will generally provide what your character needs to survive, so the needs shift to the ship instead.
I agree that I wish there was more threat from the local wildlife, closer to something like Ark, but it would be incorrect to say there are NO dangers, they just aren't lurking around in the wilderness. Attacking POIs is generally where most of the danger is. Find an 'abandoned' POI and it's like going through a dungeon/haunted house.
If you want to try out Reforged Eden, starting on some of the moderate difficulty swamp worlds makes the local wildlife dramatically more dangerous. Instead of 1-3 raptors on occasion, you'll find a pack of 12, and going out at night is incredibly dangerous, with hostile enemies showing up constantly.