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You will always have to add fuel to tanks. How many tanks and size is how you store fuel. The solar battery is to store solar power. I will have 6 solar batteries for the 15 limit of solar panels. I tend to have more solar batteries. When I leave the base I shut down everything except fridges and grow lights if I have plants. To conserve fuel/batteries, shut off constructors when you are not using them they suck fuel.
add: depends on where you build your base if you get enough solar to support it. I like space bases for this reason. If I am building on a planet in the middle/equator and face the sun.
And they also somehow do not work on space ships at all... go figure that out??
But also, watch out for the little secret default off setting of bases... i have lost huge amounts of food stored up over many game hours when i moved my base and that nasty little trick made it all go to spoil.... and not just once did that happen!!!.... it is easy to just assume that when a new base has power, the fridges will work... NO.
I do things a bit differently... i split my bases into 2 and have 30 solar panels, then run block paths to make everything come close together in one location, simple.
I never need generators, and never run out of power, even using just 2 batteries on each base.
The last base i set up which was a bit larger, was split between 3 cores and 45 solar panels.
How is this simpler? You have 3 bases that are not connected. So you have different things in each base that only use the solar panels for that base instead of having everything in one base. You still have the same rule of 15 solar panels for one base, unless you change the files for more. So your point is what?
Seems like it could help with high peaking consumption while it's dark out. If you want to run lots of things that are power hungry NOW and don't have the generators to hit the required capacity, and solar is depleted ... it's probably a pretty niche case though so your point is persuasive on not bothering to change the game.
Your joking right?? Gezus, even nuclear submarines have batteries.
And when humanity finally builds nuclear or fusion powered space craft, you can bet your life they will have batteries.... basic engineering 101
And yet one space base with 15 solar panels can run anything you could wish for. Never needing fuel. So again why would anyone build 3 bases on a planet to do what one space base can do easily?
You could be right, but this is my first play through of the game, and after what happened on Akua with my first base,.. trying to upgrade to large solar panels in the middle of constant storms and no power at all during the night.... i simply do not trust 15 solar to run a base.