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https://steamcommunity.com/sharedfiles/filedetails/?id=2175964962
Its set to 5 Seconds, but i guess 3 are better
https://steamcommunity.com/sharedfiles/filedetails/?id=2180295412
Since when? cause right this moment I'm still having my base empty all its fuel when I warp away despite the teleporter being rigged to a motion sensor.
And before you ask, I switched off everything else in my base; only the teleporter and motion sensor are currently operating, so only the teleporter is responsible for this fuel drain
So no, it is still not 'fixed'
Sorry, I meant to copy the "1.0 experimental" part also. It's coming.
According to the patch notes for experimental 1.0 this is fixed in single player. That was the point of my post. Of course whether the fix actually works I don't know, but there is no reason to think it couldn't work. It's just coding to account for the fact the player left the playfield.