Empyrion - Galactic Survival

Empyrion - Galactic Survival

Co-op game (using Hamachi) can't leave together in CV
I start up a game and have a friend join using my IP. We don't want to worry about PvP, just PvE in our own little world. We've explored the starting planet, finally build a Capital Vessel, and want to go explore other planets. So we both get in the CV, one flying and one in passenger seat, but it still says we can't leave because we both aren't in the vessel??? Thought maybe it was just a glitch and kept going, but nope, it killed us. Why can't we leave?

I understand that one of us can't be in space and the other on the planet, we have to stay together. Everything I read says we should be able to leave the planet if we are both strapped in. In fact, we CAN leave if we are in a small vessel. One of us flies and the other is a passenger...no trouble at all, but when we try the exact same thing in a CV it kills us. Doesn't make sense to me.... Please help!
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114/14 megjegyzés mutatása
youre using a P2P connection that isnt supported by the game anymore and thats why youre running into these issues.

use a dedicated server and you will not have that issue.

if youre looking for one, my Co-Op survival server will be back up and running after Alpha patch.

let me know if youre interested.
Man I hate to have to rebuild everything. A Co-Op survival server sounds just like what we're looking for though.
take the time and blueprint all the builds you want to save, you can at least not lose the designs.

if the co-op server sounds up your alley, feel free to add me and ill put you into the Steam group.
You can also set up a dedicated server and use Hamachi so you don't have to forward ports. Set it to use your savegame and call it a day.
http://steamcommunity.com/sharedfiles/filedetails/?id=621554476
I have no idea how I would make this work with Hamachi, and I can't get telnet to connect to anything. Can you help me with getting telnet to work?
Been working on getting a server going for 3 hours and nothing works
Evalia'Kan eredeti hozzászólása:
Been working on getting a server going for 3 hours and nothing works

Direct co-op P2P connections are no longer supported and while some things work, the bug you report is well known when using P2P and wont be fixed..... at least anytime soon, possibly never. (see roadmap on the Empyrion wiki).

You need to use a dedicated server.

Dont know what you did for 3 hours so cant help there - did you follow Feanors article? If not, start over.

- Drop hamachi (at least for now), and follow feanor_269's dedicated server setup step by step.
- Repeat - follow feanors guide step-by-step - it works, ive tested it.
- dont add or subtract any steps to feanors setup
- dont use any information you see posted elsewhere
- Post results as you get them for additional guidance.

- telnet is a client server connection that creates a remote console into your server
-- Feanors setup will make Telnet work on the dedicated server side.
-- If nothing happens when you type "Telnet" into a CMD / DOS prompt without the quotes, then its not installed.

-- Go into Control Panel | Programs | Windows components and INSTALL Telnet Client (DO NOT install Telnet Server) - its part of Windows but is not installed by default.


Get your server running so that YOU can connect to it, the next step is to get your friend connected.

Windows Firewall can block any of this from working so if in doubt temporarily disable the Windows firewall in Control panel | Administrative Tools | Services | windows Firewall. Turn itback on once YOU can connect to the server, and make sure bideirection acces thru the Windows and any AV firewall is granted to empyrion.exe and empyriondedicated.exe.

Hamachi is not required at all. It can be used but adds complexity.

Dont over-think this -- foillow the guide instructions they work.



Legutóbb szerkesztette: [WDR] DrDeve; 2016. márc. 15., 18:48
I followed all of the instructions explicitly. I finally got telnet to connect. I can now start a game using direct IP with the telnet info, but the server is not on the server list, and no one else can access it once I'm in the game. The only firewall I have is windows and everything with Empyrion is allowed 100%.
Evalia'Kan eredeti hozzászólása:
I followed all of the instructions explicitly. I finally got telnet to connect. I can now start a game using direct IP with the telnet info, but the server is not on the server list, and no one else can access it once I'm in the game. The only firewall I have is windows and everything with Empyrion is allowed 100%.


Good progress.

The primary reason that a server does not show up in the server list is not having both Empyrium.exe and EmpyrionDedicated.exe granted bidirectional access through the Windows Firewall in all 3 zones (and any AntiVirus Firewall as well).

Opening those ports just gets you to your ISP router / Modem. not to the outside world.

You say you dont have any other firewall, but I suspect that inaccurate. All DSL, and Cable modems, Telco fibre hubs ALSO include a firewall. its the job of THAT firewall to convert your internal IP (192.168.x.x, or 10.0.x.x which are private adresses not routable thru the Internet) into a public address that is. its THAT firewwall that needs ports open to allow your firends to connect.

Do this
- What is the IP of your server or computer?
- What IP do you get when you open a breowser to whatismyip.com
- if they are different your cable / DSL modem has an additional firewall doing NAT addres translation and needs ports opened in it.

Or if you cant open ports in your modem, thats where hamachi could finally come into play .... but if you use hamchi you wont ever show up in the list ..... THAT requires the ports in your ISP firewall to be forwarded.
Legutóbb szerkesztette: [WDR] DrDeve; 2016. márc. 15., 19:00
My router's firewall settings are setup to let the game through. I swear anything with "empyrion" in it is allowed through windows. We have internet through att, so to forward the ports I have been goint to my router then Firewall > NAT/Gaming
Evalia'Kan eredeti hozzászólása:
My router's firewall settings are setup to let the game through. I swear anything with "empyrion" in it is allowed through windows. We have internet through att, so to forward the ports I have been goint to my router then Firewall > NAT/Gaming

Damn, OK the list gets shorter.

- make sure Emperion.exe and EmpyrionDedicated.exe are allowed Bi-directional (not jsut incoming) in ALL 3 zones (Public, Private, domain) we can assume which is applied where on your computer.

- You need to do the same thing on any Antivirus firewall installed.

- You can test if this is the solution by temporarily stopping both Windows and AV firewalls (this may be tricky as most AV services restart themselves when stopped) .... if it suddenly works, then turn them on one at a time and see where it breaks ......


- Without any more details - it SOUNDS like you got the ATT router correct.....
Legutóbb szerkesztette: [WDR] DrDeve; 2016. márc. 15., 19:24
I have had the same CV bug using a direct ip connection (Local network). I found that if I left my CV in orbit, then took my SV down to the planet, my son could then join and we could fly back up to the CV and travel to other planets together. As long as our CV does not land on a planet we're ok.

That being said I sure hope they do fix this bug as I can see many people wanting to play a local co-op game without the trouble of setting up a server.
Hummel-o-War  [Fejlesztő] 2016. márc. 24., 5:36 
pierreds eredeti hozzászólása:
I have had the same CV bug using a direct ip connection (Local network). I found that if I left my CV in orbit, then took my SV down to the planet, my son could then join and we could fly back up to the CV and travel to other planets together. As long as our CV does not land on a planet we're ok.

That being said I sure hope they do fix this bug as I can see many people wanting to play a local co-op game without the trouble of setting up a server.
Yes, this will work always. Limitation of P2P is that you can not leave playfields individually (unfortunately this cannot be fixed)

Thanks for posting a work-around though! For those who may not be able to set up a dedicated server.
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114/14 megjegyzés mutatása
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Közzétéve: 2016. márc. 15., 13:26
Hozzászólások: 14