Empyrion - Galactic Survival

Empyrion - Galactic Survival

Grundy Jul 6, 2023 @ 3:17pm
Is there a mod to increase despawn timer on corpses?
Title??
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Showing 1-9 of 9 comments
HurtfulPlayer97 Jul 6, 2023 @ 3:22pm 
It should be a game setting the player can adjust. Mods are too much of a pain to maintain.
RoY Jul 6, 2023 @ 4:05pm 
I'm no Empyrion rocket scientist but I suspect its probably a setting in a cfg file.
VulcanTourist (Banned) Jul 6, 2023 @ 4:22pm 
I've already done it in my scenario, but it's not published. IIRC, I set them for 10 minutes.
The files are shared in the cloud for those who want to learn from them. (I'm dragging my feet on updating it for 1.10.1.)
Grundy Jul 6, 2023 @ 4:31pm 
Hey VulcanTourist, I am playing Reforged Eden single player and I would love to know how I can edit whatever file to increase this. I don't mind if I have to re-edit it every time there is an update, but i hate the fact that 80% of my treasure despawns before I even know what it was. In my opinion, they should never despawn before being looted and they should despawn 5 seconds after they are looted, but 10 minutes( or 20) should be sufficient.
HurtfulPlayer97 Jul 6, 2023 @ 4:34pm 
The big reason it's not worth the effort is that 99% of the loot from corpses is garbage anyway.
VulcanTourist (Banned) Jul 6, 2023 @ 4:46pm 
Originally posted by Grundy:
In my opinion, they should never despawn before being looted and they should despawn 5 seconds after they are looted, but 10 minutes( or 20) should be sufficient.
That opinion is shared.

Originally posted by Grundy:
Hey VulcanTourist, I am playing Reforged Eden single player and I would love to know how I can edit whatever file to increase this.
My profile has a GD link to a mirror of my live scenario files. For this purpose the file you'll edit is EClassConfig.ecf and the property that governs this is TimeStayAfterDeath. So, you can either download and peek at my file or just go for it and edit your default one. The file WILL be overwritten by both patches and file Verifications, so you'll need a backup copy to preserve and re-merge your changes (with WinMerge) every time an update changes the default file (you MUST carry over unrelated changes introduced in the file).

Since I haven't accounted for 1.10.x yet, my current file is obsolete, and I recall that quite a bit was added to that file in 1.10.
Last edited by VulcanTourist; Jul 6, 2023 @ 4:47pm
Fingersticks Jul 6, 2023 @ 6:22pm 
If youre playing RE, you will need to edit the EClassConfig.ecf file in RE's directory:
\Steam\steamapps\workshop\content\383120\2550354956\content\configuration

Open the file with a text editor (I recommend notepad ++) and search (ctrl+f) for:
TimeStayAfterDeath: 120 /* sec */

Replace with:
TimeStayAfterDeath: 600 /* sec */

I would also recommend instead of modifying the files in the workshop folder, to make a local copy that you can update when you want to instead of automatically.

copy the entire 2550354956 folder into your scenarios folder in empyrion's directory:
Steam\steamapps\common\Empyrion - Galactic Survival\Content\Scenarios
Give it a name, such as Reforged Eden Local or whatever you like and modify the files in there.

This would also leave backup copies of the unmodified files in their original location in case you need them.
VulcanTourist (Banned) Jul 6, 2023 @ 10:16pm 
Damn, I saw you mention Reforged Eden and even quoted it and then promptly forgot when I returned to Steam after rummaging. Sorry, and I'm glad that someone else caught my error. I finished typing and took a nap... probably related.
zaphodikus Jul 8, 2023 @ 7:06am 
Nice work FingerSticks, get yourself some points. Tricky to do these, but well explained.
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Date Posted: Jul 6, 2023 @ 3:17pm
Posts: 9