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Remove or replace forbidden blocks, or replace regular blocks with other ones
Some blueprints from existing legacy ships or bases may contain so called 'forbidden blocks' that will forbid you to build the blueprint with the factory. Still you can spawn the BP with the sbp command. The Blueprint will appear in a red name and you get the message about forbidden blocks. Do the following to purge all hidden blocks from your BP and make it a regular BP:
First, type in the command
prefabinfo [Blueprint Name] -full
to get the info about the blocks and their names, also those which are forbidden in your BP. If your blueprint name has more than 1 word, use its name in single quotations, like
MyBlueprint > 1 word, enter as is
'MyBlueprint 123' > 2 words separated with space, use single quotations.
IMPORTANT:
The prefabinfo commands work only with custom-saved blueprints, not with blueprints directly from the Workshop!
Second, Now that you know the name of the forbidden blocks, spawn your BP with the sbp command and get its ID with the di command. Let's say the ID is 7195. Let's also say that the forbidden blocks are called MarkerBlock.
Now, enter the command
replaceblocks 7195 MarkerBlock empty
This will simply delete all MarkerBlocks in your BP and turn your blueprint from a red name in the list into a regular name which now can be used in the factory during game.
The 'replaceblocks' command can also be used to replace any regular block with another as long as you know the block names as they appear in the prefabinfo xxx -full command. The command is:
replaceblocks <entityid> <source blockname> <target blockname> <optional: index name>
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