Empyrion - Galactic Survival

Empyrion - Galactic Survival

Targa 2016년 4월 14일 오후 6시 59분
How to change player name?
Hi all. Did an extensive search on this one but can't find an appropriate answer. The "old" answer was that there was an option on the main menu, but I don't see that in the current version. Decided to switch my char from male to female, just for a little variety while waiting for Alpha. Anyone know how to change the player name? I found it stored in the Windows registry, but even deleting it there, as well as deleting all my previous saved games did nothing.

Edit: This is in single-player mode.
Targa 님이 마지막으로 수정; 2016년 4월 14일 오후 7시 11분
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Targa 2016년 4월 14일 오후 7시 18분 
... I don't even have a response for this (to the developers), it's so asinine. What difference does it make what the player name is in single player mode? I certainly don't want to play as a female character named Targa. Thanks for the reply.
Targa 님이 마지막으로 수정; 2016년 4월 14일 오후 7시 18분
times05 2016년 4월 14일 오후 7시 29분 
Targa님이 먼저 게시:
... I don't even have a response for this (to the developers), it's so asinine. What difference does it make what the player name is in single player mode? I certainly don't want to play as a female character named Targa. Thanks for the reply.

There's no way that's the finalized way that will stay, it's a placeholder/bug that devs know about, maybe even fixed in alpha (don't know). Your display name should be changeable to whatever you want, but under the hood the game knows your SteamID.

Kind of like having WoW account with female Night Elf Hunter character named "Princess" that your daughter/wife/sister plays, and having male Tauren Shaman named "TheDude" that you yourself play, both on same account.

There might be a way to change it, maybe complete uninstall of game and reinstall (which I agree is ridiculous), I looked through files a little bit, couldn't find where the name is stored (it's not in .ply file).
times05 님이 마지막으로 수정; 2016년 4월 14일 오후 7시 32분
Phelbore 2016년 4월 14일 오후 8시 00분 
Post in the suggestions forum? All I can suggest.
Targa 2016년 4월 14일 오후 8시 02분 
Well... a little searching dug up this thread:

https://steamcommunity.com/app/383120/discussions/0/487877107143403408/

Take a gander at post #8 by Hummel-o-War (whom I assume is a dev).

I hope you're correct, and they reconsider this for single-player mode at least. Not that I really care a whole lot about changing my name. It just nags the heck out of me that I'm locked into it for no good reason. I can understand the need for some kind of control over multiplayer, where you might want to ban or report a player, but not in SP.
times05 2016년 4월 14일 오후 8시 11분 
Targa님이 먼저 게시:
Well... a little searching dug up this thread:

https://steamcommunity.com/app/383120/discussions/0/487877107143403408/

Take a gander at post #8 by Hummel-o-War (whom I assume is a dev).

I hope you're correct, and they reconsider this for single-player mode at least. Not that I really care a whole lot about changing my name. It just nags the heck out of me that I'm locked into it for no good reason. I can understand the need for some kind of control over multiplayer, where you might want to ban or report a player, but not in SP.

It'd be crazy if they didn't re-consider. As far as control over MP, they should ban SteamID not playername.

I'm guessing it has to do with the way they have their database set up, for now at least, where SteamID translates to Single Name (one to one relationship). Later on they'll implement a data structure where SteamID translates to Multiple Names (one to many relationship). It should be a fairly simple thing to do, though there are other things to consider in that case.
times05 님이 마지막으로 수정; 2016년 4월 14일 오후 8시 13분
Phelbore 2016년 4월 14일 오후 8시 18분 
times05님이 먼저 게시:
Targa님이 먼저 게시:
Well... a little searching dug up this thread:

https://steamcommunity.com/app/383120/discussions/0/487877107143403408/

Take a gander at post #8 by Hummel-o-War (whom I assume is a dev).

I hope you're correct, and they reconsider this for single-player mode at least. Not that I really care a whole lot about changing my name. It just nags the heck out of me that I'm locked into it for no good reason. I can understand the need for some kind of control over multiplayer, where you might want to ban or report a player, but not in SP.

It'd be crazy if they didn't re-consider. As far as control over MP, they should ban SteamID not playername.

I'm guessing it has to do with the way they have their database set up, for now at least, where SteamID translates to Single Name (one to one relationship). Later on they'll implement a data structure where SteamID translates to Multiple Names (one to many relationship). It should be a fairly simple thing to do, though there are other things to consider in that case.
Actually, right now if you check the server files it does ban by steamID.
times05 2016년 4월 14일 오후 8시 40분 
feanor_269님이 먼저 게시:
times05님이 먼저 게시:

It'd be crazy if they didn't re-consider. As far as control over MP, they should ban SteamID not playername.

I'm guessing it has to do with the way they have their database set up, for now at least, where SteamID translates to Single Name (one to one relationship). Later on they'll implement a data structure where SteamID translates to Multiple Names (one to many relationship). It should be a fairly simple thing to do, though there are other things to consider in that case.
Actually, right now if you check the server files it does ban by steamID.

I'm sure they do. SteamID acts as a unique key, since each Steam account can only have one SteamID.

Now if each SteamID can only have a single player name attached to it, then the only purpose to have that kind of setup is to deal with duplicate names playing on same server. Having SteamID as unique key also allows (one to many) Names, it'd be crazy not to take advantage of it at some point.

OR AT THE VERY LEAST allow changing name under same SteamID. That comes with other gameplay issues that they have to work out first. Like for example decide if character stays the same (ex: I start playing on your server, I name myself Times05, I'm level 10, I go back out and change name to Times06, when I log into your server am I still level 10 or am I level 0? How do people recognize me? How do they tell that I'm still the same player, but with changed name?) .

There are plenty of other things to consider, which is probably why they're holding off. But again, it's only a matter of time until they work out all the details and implement re-naming or much more likely having multiple names under same account.
times05 님이 마지막으로 수정; 2016년 4월 14일 오후 8시 42분
Marcus Suridius 2016년 4월 15일 오전 10시 33분 
If they do it that we can never change our names on multiplayer that is honestly crap, it takes RP out of the game and lets be honest not all of us want our steam names as our names ingame.

Hoping we can in the future change it because these Devs do seem class at what they do just for something small like this not to be allowed would be sad.

Just to say about the whole Steam_ID/GUID thing, there are games out there (Arma 3 for example) where you can have any names you want (expect ones admin block) and they all link to your Steam ID in the server database, I fail to see any reason why we can use other names just because of the Steam ID...there all linked to the ID so name change shouldn't have any relevance on it.
Marcus Suridius 님이 마지막으로 수정; 2016년 4월 15일 오전 10시 36분
NarrowAscent 2016년 11월 5일 오전 6시 51분 
All I have to say is that this is a noob mistake and hope that it is just an alpha thing. The ability to create different player names etc is something every game has. Makes no sense
Xango2000 2016년 11월 5일 오전 7시 04분 
Necro thread.
Last I heard you could change your steam name and that changes your name in Empyrion. Since ypu can only control 1 character, I see no problem here
殺してあげる 2016년 11월 10일 오후 5시 04분 
I'm more amused my name comes across as blank. Guess Empyrion locks your name to your steam display name, but doesn't support the languages steam does..ending up with a server of blank names talking to each other (though names show up in server log properly).
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