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Wouldn't it then make more sense to ready everything before morning??? Sort of like packing the night before if you have an early enough plane flight.
So have specialised storage. Easy enough to empty stuff into, even easier to empty stuff out of.
Also help to move with the sun, so it'll set later.
drop your stuff in it to sort later, pick up your hunting/mining items and go.
The setting isn't persistent, so you'll need to set it again after you re-launch the game.
I'm hoping that, at some point, they'll include it in the config file so we can set the game up to have the cycles slowed down on launch.
Not sure why, but the animals don't respawn very quickly. Coupled with food requirement being so high and such a small amount of meat from each animal, this often means travelling further and further out to go hunting each time. It's not so much the setup time, it's the time it takes to track down something to kill.
http://steamcommunity.com/sharedfiles/filedetails/?id=698296892
This setting also doesn't work in multi-player mode. And in creative, it is quicker to just type "time 9000" in the console whenever you want to go back to sunrise.
Single player you can use one or the other, or the combination of both, of course.
I would very much like to see night time cut back to approximately 1/3 of the day time, or even 1/4, on most default planets. Eventually, I imagine we'll have the option to adjust total day length and the length of each night and day cycle, per planet - making planets have a variation of day length and light/dark cycles. Any option to help make the planets to feel unique from each other is a big plus in my book!
In the meantime, the only thing that I am aware of that multi-players can do is adjust night light intensity: http://empyrion.org/2016/09/28/how-to-adjust-night-light-intensity/
Probably not in 4.0 your new big update but not far down the track now.
Fantastic!