Empyrion - Galactic Survival

Empyrion - Galactic Survival

lortex87 Sep 18, 2016 @ 9:25am
Server difficulty setting
Hello everyone,

I'm new to the game and having some issues with setting up the difficulty on my dedicated server. I tried searching, but didn't come up with any answers.

In my dedicated.yaml the settings show the correct values. However the settings aren't being manifested in the game.

The settings look like this

GameConfig:
.......
DiffEscapePodContent: Easy
DiffAmountOfOre: Rich
DiffNumberOfDeposits: Plenty
DiffDroneBaseAttack: Hard
DiffDronePresence: High
DiffEnemySpawnRate: Normal
DiffAttackStrength: Medium
DiffConstrCraftTime: Faster
DiffBpProdTime: Faster

I'm using nitrado, but I can't seem to find their forums. Since it's the official server in hoping someone here might be able to help me out. Did I modify the wrong file, I have tried restarting the server as well.
Last edited by lortex87; Sep 18, 2016 @ 10:35am
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Showing 1-12 of 12 comments
piddlefoot Sep 18, 2016 @ 10:55am 
Did you copy and paste using notepad++ ?

Or it might not show us the right format thus we then cant tell if the synax has been broken.

Did you add or delete any spaces ?
You cant delete a single space or it will fail.

Did you remove # and ONE space from start of each line ? And nothing more not even another space ?
Last edited by piddlefoot; Sep 18, 2016 @ 10:56am
Phelbore Sep 18, 2016 @ 11:14am 
Post it surrounded in [code][/code] tags so we can see whitespace.
lortex87 Sep 18, 2016 @ 11:44am 
I haven't added to, or removed anything from the file actually. During the initial setup of the server, nitrado asked me to indicate the desired difficulties, and when I double checked the dedicated.yaml it showed up exactly as I thought it should. Here is the file copied from the file directly to here

ServerConfig: Srv_Port: 21000 Srv_Name: 'Reisender Paradise' MaxAllowedSizeClass: 6 AllowedBlueprints: All Tel_Port: 21004 Srv_MaxPlayers: 10 SaveDirectory: Saves Srv_Password: sonofsk1 Srv_StopPeriod: 24 Tel_Pwd: gONlDR GameConfig: GameName: NewGame_0 Mode: Survival Seed: 2309115 DecayTime: 2 WipeTime: 0 ProtectTime: 48 MaxStructures: 200 AntiGriefDistance: 30 AntiGriefZone: PvE AntiGriefOresDistance: 30 AntiGriefOresZone: PvE EnableTrading: GlobalVirtual DiffEscapePodContent: Easy DiffAmountOfOre: Rich DiffNumberOfDeposits: Plenty DiffDroneBaseAttack: Hard DiffDronePresence: High DiffEnemySpawnRate: Normal DiffAttackStrength: Medium DiffConstrCraftTime: Faster DiffBpProdTime: Faster

There are no #'s present in the file, and I open it using the web interface nitrado offers. I tried comparing it to my singleplayer dedicated.yaml located on my system, but they look nothing alike.
Last edited by lortex87; Sep 18, 2016 @ 11:48am
Phelbore Sep 18, 2016 @ 11:46am 
That looks right. And you set these before ever starting your server?
lortex87 Sep 18, 2016 @ 11:51am 
Originally posted by feanor_269:
That looks right. And you set these before ever starting your server?

Yes, through some drop down menus. I have restarted my server a couple of times now. I have also renamed the save folder to something other than what is named in the config file, so that the server kicks out a new game on start. Not sure if that's the correct way to start a new game on servers, but this is my first time working with a server company like this.
Phelbore Sep 18, 2016 @ 11:53am 
No clue then, starting a new game should make those take effect.
lortex87 Sep 18, 2016 @ 11:58am 
Thanks for the help feanor, is the method I described above the correct way to start a new game on a server? By just renaming the save folder?
Phelbore Sep 18, 2016 @ 12:30pm 
I'm not sure about "correct" on nitrado, but it'll work.
ziggrrauglurr Sep 18, 2016 @ 1:15pm 
Starting the server from scratch might be needed for most of these.; I.e. deleting the save file. If the server starts without issues (check the log file) then the YAML formatting is fine. If it ever gives you problems use Notepad++, it has a format checker, you can even download plugins to fix spaces and formatting.
Last edited by ziggrrauglurr; Sep 18, 2016 @ 1:15pm
lortex87 Sep 18, 2016 @ 2:38pm 
Thanks for the help everyone, I managed to get it fixed. Instead of starting a new game by renaming the old save game, I renamed the game name in the dedicated.yaml. Not sure why it worked while the other method did not. I am happy nonetheless.
FatherJim Mar 12, 2017 @ 9:22am 
@lortex87 I am running into the same issue. Tell me, did you have to delete the old game files before changing the game name in the yaml file took affect?
lortex87 Mar 13, 2017 @ 8:09am 
@macdocr No, to get the settings to take effect I just:

1. Changed the GameName to something else
2. Restart the server
3. It should automatically create a new game with a new save (with your correct settings)
4. That's it.

Not necessary, but you can delete old saves to keep the directory clean, or you can keep them and actually go back to them at some point. Hope this helped.
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Date Posted: Sep 18, 2016 @ 9:25am
Posts: 12