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That allows you to access the control panel (P) of any structure and you can then click "show on HUD" for the core.
Boom. Now you know exactly where it is complete with a hud marker pointing you directly to it.
However, if you are already going the command console route you may as well do it correctly.
Since you are already using commands AND asking others to tell you exactly where it is, you may as well just skip the middle man and find it easily yourself (gm iv).
I'm guessing it's the Ghyst Shipyard (Dark Grey, Dark Tan with Blue Lights). It's in the middle of the cargo bay right in front of the door, inside a Shipping Container.
Far less temptation
They can then spawn the structure and see everything they need to see. Core location, door codes, etc, etc.
Most servers don't have the manpower and/or time to make every structure 100% custom.
Even the servers that do use 100% custom content, some of them still provide a creative version of the scenario to test things outside the server.
If people want to they will find a way.... Just saying.
There should be a story to tell behind these weird station configurations. Maybe one starts with signage about how food and drink are banned outside of mess areas, and dino royale stew specifically is banned from the whole station. Then you come to find some idiot technician was having lunch in their work area, spilled their special stew, it leaked into a CPU extender, and the cause a feedback cascade that blew up half the core mainframe. So the commander ordered the temporary replacement core be wired up in a broom closet to be protected by a trusted guard, who would make personally sure that food and beverages are kept far away.
Content should always try to be in-character. If gameplay needs dictate something strange, you gotta come up with an in-character reasoning for it. It's fun to try and figure out why an NPC did something and follow their reasoning to solve a puzzle. Doing the same with a POI designer's reasoning is not.