Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1. Galaxy sector = point of interest
2. High luminosity star (800K or higher)
3. Closest to the star sector (less then 25AU)
4. Empty sector/asteroid field/exploration site/uch vessel (no zirax stations or patrolls)
5. All available resources nearby (not more than 30 LY away)
another good spot is directly above a planets pole, ships and drones never seem to patrol near the center of the pole if directly above it.
I recently tried building compound planetary bases again. Previous solar power changes allowed me to basically forgo generators entirely. I had separate BAs for living spaces, manufacturing, and farming. I put solar powered turret emplacements around to encompass both my buildings a large flat area I could use as a CV airfield. So it's not necessary to build a space base anymore if you don't really want to.
Plus you always know where it is cause you just head north.
One can also put a station almost right next to a trading station. I do that all the time so I'm just in range of the station services.
The OP did not mention Reforged Eden, so that is not applicable.
That's correct. Beside, Patch 1.7 attack base drones are lot harder than patch 1.6 now. Rocket Drones fired rockets quicker than before. I got killed because I didn't realize new AI changed. I have to zig zag more than just strafing only or keep jump jet to avoid explosive. They are tough now.
EDIT: I have yet to test solar distance yet, but it is true that closer to sun gives more power than further away from sun. On my starting temperature planet, with only 4 or 5 solar panels (normal), I gained like over 6K or more during day. I was wondering if they buff or what, but I forgot to check how far from sun.
EDIT 2: Temperature starting planet is 2AU away from sun. That's awfully close.