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As far as using it in your base.....watch out.... Many have exploded their gens as soon as they place a teleporter. They draw a huge amount of power and are "on" when placed, immediately using or over taxing your power supply. Use a motion sensor to switch it off and on...once you have it set up.
Base teleporter range: 30LY
Capital Vessel teleporter: current sector only
Sensors are key to saving power since it doesn't need to be on all the time. It also is a CPU hog, as much as a T2 repair bay i think
Note: Thank you all for your info btw :)
Why would you want a base that big?
I don't think you can. You can have more than one teleporter at a base, but the base that you are at doesn't show up on the list of destinations.
If still you can build a teleporter somehow (maybe after collecting one), there are some finesses you must consider because it will use a LOT of energy and you must make so to switch it off just after you use it, here is a link describing the complex procedure (I haven't done this, so I cannot say if it still works):
https://empyriononline.com/threads/how-to-signals-setup-for-teleporters-shields.92661/
Some stock CVs will have a teleporter inside, like the Albatross or the UCH Severance. I don't know how they work in Survival, they will work fine in the Tutorial game mode, but again: you can use them to go somewhere (max 30 LY), but if you want to return then you must be friendly with the faction otherwise you will get stranded !!
Maybe my game is defunct but this is the first line in the Empyropedia under Teleporters: "You can build teleporters for Base and Capital Vessels."
And they are in the tech tree. Whew.
Also in Survival, are you sure?
[EDIT]
My version got updated again with new teleporter descriptions, so YES, you can use teleporters, but the friendly faction requirement still applies, sorry for my error and confusion.
Reminds me of the TV commercial of the overweight kid on his PC calling Grandma in the other room complaining about needing another soda, as she is seen using her walker to get one for him in the background.
Just put a sensor on the ceiling or behind and reduce the trigger area to minimum except the front (usually) so that it covers the teleporter only.