Empyrion - Galactic Survival

Empyrion - Galactic Survival

Rillruin Apr 12, 2019 @ 9:51pm
Titan mid section core
Any tips on finding the core in the titan mid section? We've taken off the entire roof, cleared the dirt from the entire hangar level, and can't find it anywhere. Practically cut the ship in 2 following the arrow. I don't think a single cube isn't visible at this point but we can't find it.
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Showing 1-15 of 15 comments
VulcanTourist (Banned) Apr 12, 2019 @ 11:01pm 
It may no longer have one any more. Historically it did, but that has changed, since most of the non-faction non-alien POIs now no longer have cores at all. If you can place your own core or if the multitool has any effect other than generating an error notification, then it does not have a core. I believe you can also place other blocks on core-less structures, so in total that gives you three easy ways to confirm the presence of a core.
Last edited by VulcanTourist; Apr 13, 2019 @ 1:40am
HurtfulPlayer97 Apr 12, 2019 @ 11:32pm 
If you can put your own core on it then it doesn't have one.
corpowat Apr 13, 2019 @ 1:42am 
they do'nt have cores anymore
ronmc Apr 13, 2019 @ 2:49am 
If you can salvage parts of it with the 'multi tool' then it doesnt have a core.
Rillruin Apr 13, 2019 @ 6:30am 
When we try placing a core it says it has one. Haven't tried placing any other blocks in it.

If we use the multi-tool we get metal/components and the occasional block.

We were hoping to replace the core to make it into our base. The titan has a few ore deposits, a small lake for harvesting water, and blue crystals nearby. The rest of the planet has very low resources so the Titan is the best location for a base.

Our next plan is to add a core below it if possible and donut hole the titan to build a defensive tower. Otherwise build the core underground directly beside it. Then dis-assemble the Titan as we rebuild onto our core. Hopefully that will work. We have enough blocks from other POI's to rebuild a large portion of it while our constructors generate more blocks from all the metal we're looting.

Maybe even construct a small CV within the hangar bay. Could be cool.
VulcanTourist (Banned) Apr 13, 2019 @ 7:43am 
Originally posted by Rillruin:
When we try placing a core it says it has one. Haven't tried placing any other blocks in it.

If we use the multi-tool we get metal/components and the occasional block.
What you've learned is that it DOES have a core, but it's set to Public faction since you can salvage but only recover whole blocks with luck. Did you try accessing the Control Panel for the structure? You should be able to simply flip the ownership to Private and then then do as you please.
Pounce Apr 13, 2019 @ 7:58am 
If it is on server are the Quest related POIs not hardscriptet to not allow much manipulation beside looting and respawn or something like that?
Rillruin Apr 13, 2019 @ 11:21am 
Not able to access the titan structure controls.

It still states their is a core but that's extremely doubtful since we've uncovered 99.9% of the cubes in the structure.

We built the core 1 cube to the side of the titan and I'm in the process of disassembling and rebuilding.
VulcanTourist (Banned) Apr 13, 2019 @ 3:11pm 
Originally posted by Rillruin:
Not able to access the titan structure controls.

It still states their is a core but that's extremely doubtful since we've uncovered 99.9% of the cubes in the structure.

We built the core 1 cube to the side of the titan and I'm in the process of disassembling and rebuilding.
As far as I know, if the game states that a core is present then it's not lying. Can you use console commands? Try this:

1. enter the command di, which displays a little info frame top center;
2. go point at the wreck in close proximity, and note the structure ID from the frame;
3. enter the command replaceblocks <id> corenpc core

If that works, you should have control and be able to access the Control Panel. Then you can mark the core "display in HUD" and finally figure out where it was/is.
Last edited by VulcanTourist; Apr 13, 2019 @ 3:12pm
Rillruin Apr 14, 2019 @ 12:04am 
Theirs hardly any of the ship left at this point. Just part of one wall and about 1/3 of the hangar bay ceiling. No sign of the core.

My guess is that the core was there and despawned when a couple sections of the ship broke away during our first entry into the ship. I didn't even know what a titan core looked like at the time. I've watched some videos online and one of the core locations shown in the videos was in the ceiling section which broke away. It appears the devs didn't think of that and since it technically wasn't destroyed during a despawn, the ship considers it still there even though it isn't.

Really wish these ships didn't have so much dirt in them. Even mining it out with an HV takes forever.

On that note, I wish HV's could have downward pointing drills to bore into the earth and then use their thrust boosters to pop out of the whole. Wack-a-mole HV's. ;-)

VulcanTourist (Banned) Apr 14, 2019 @ 12:14am 
I would highly recommend disabling so-called structural integrity for the time being. It is not reliable and doesn't adhere to its own physics rules, leading to occasional but memorable WTF! moments, especially when deconstructing and salvaging. You can still pretend that it has an effect by behaving as if it did and deconstructing carefully from the top-down and outside-in. Had it been disabled, this likely wouldn't have been a confusing episode at all. You can of course enable and disable it at will, but I simply issue the console command to disable it at the start of every game session and only rarely ever enable it (just to get rid of hidden Thin Spawner Plates).
Rillruin Apr 14, 2019 @ 1:24pm 
Initially I would do the top down method, but more recently I've been clicking "N" and using the Show Structural Integrity view to see which blocks I should add support to or just reduce weight bearing down on them. If you press escape after enabling that view you can move around and use your tools like normal.

Playing Jenga with disassembly makes the game more interesting. Especially when you drop half a building on another player when they aren't paying attention to what you are doing. lol

Last edited by Rillruin; Apr 14, 2019 @ 1:29pm
VulcanTourist (Banned) Apr 14, 2019 @ 1:27pm 
Originally posted by Rillruin:
Playing Jenga with disassembly makes the game more interesting.
I agree... with the qualification that the structural physics must model the real world AND be consistent in their effect. Sadly the game's "SI" does not yet meet that criteria. You will agree, too, when you have your first WTF! moment.
Rillruin Apr 14, 2019 @ 1:31pm 
I think to do that they need to model the cubes better. Retrieving a light shouldn't break a structure but because everything, including lights, acts as a full cube you get those WTF! moments.
VulcanTourist (Banned) Apr 14, 2019 @ 2:34pm 
Originally posted by Rillruin:
I think to do that they need to model the cubes better. Retrieving a light shouldn't break a structure but because everything, including lights, acts as a full cube you get those WTF! moments.
I've never speculated on what specifically causes the misbehavior, as I lack the education to make educated guesses about it. How would you explain SI reporting that an individual FACE of a block (a whole complete block with no negative space, BTW) is unstable while the rest of the block is sound? Yes, I've actually seen and documented that.
Last edited by VulcanTourist; Apr 14, 2019 @ 2:34pm
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Date Posted: Apr 12, 2019 @ 9:51pm
Posts: 15