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报告翻译问题
Yes. I playing my first (after half tutorial) game. Hard mode, hard enemies, large planet. This is (still) my first play. So I got this Hover Vehicle and as I got some extra XP, I am trying to make it better.
I thought that instead of starting 4 GRE engines, which have HVEngineForece = 15kN, I will give a HE engine, which (on paper) has 200kN (13 times more!), the whole thing will be better. Nothing here, he didn't even want to move. So it follows that HE has a completely different use, probably as an addition (not a replacement) to the GRE.
Hover engines are much stronger. They're suitable for HVs big enough to have their own thrusters, which is not very big at all. It is entirely reasonable to forgo ground repulsors for hover engines and thrusters built in a portable constructor. You can also install an HV constructor to make larger thrusters. The only issue is increased fuel cost, and that stops being a great concern once you find a source of promethium.
Blue engines have a much greater lift amounts and function on land or water. You will need thrusters to achieve force and torque and possibly RCS depending on thruster layout.
So tiny or starter green , very small mix 4 and 4 green and blue maybe some thrusters.
Medium + blue engines and thrusters with some RCS.