Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Or even more funny just fly around and gank. Its a ♥♥♥♥ mode & server and only like 20 ppl play it. Once you proceed off the starter, its just an exploit fest, like draining your base turrets with decoys then just loot it, tunnel and box-glitch it, drop a structure on you from altitude & offline protect it so you cant build or use your stuff for a few days, etc etc.
Go for a RE Server, its better in every aspect.
I can't use my drone to "drain" turret ammo? Oh really? How is this any different from being caught in a respawn deathloop, or simply trying to take out the structure so many times I die so many times /lose so many HV/SVs it runs out of ammo. What is the difference between me "exploiting" the respawn mechanic to run ammo out, vs me "using" the player drone to do the same thing.
Both are a huge time sink, requiring much time to be spent running out the ammo. I wanna understand how you draw the line at "Ammo Draining" with drone not allowed, but Ammo Draining with your body/vehicles are allowed.
Rule 7 Vessels: I dun understand how or why this is a rule, this prevents me from using my entire HIVE series of SV/HV/CVs to go with my HIVE bases, which are insect and colony themed vessels to go with the same themed base. I'm not aware how this can be some PvP exploit that, the other player can't also use.
The only issue I see with PvP are those that spawn camp starter planets and new players, rather then going out and establishing themselves and fighting amongst themselves and other experienced players.
Everything you guys ban I think should be allowed. Just NOT on the starter planet. Outside of Offline Protection abuse and exploiting bugs (Things that are defined as cheating and not just clever or witty thought out tactics) Everything else is a legit form of PvP.
All of these rules should be to prevent "seal clubbing" on a starter planet, but everywhere else, players should be allowed to build next to and abuse POIs how these wish. With upwards of 10,000 star systems I don't understand the need to protect a starter planets POIs. Unless Invaders vs Defenders has a much smaller galaxy map?
I don't understand the need for all players to start on the same planet either, for a server. This means you need regenerating POIs and deposits, and people end up exploiting this. A simple fix would be to spread starter planets out across the galaxy so players have to find and meet up to fight.
Sounds like a neat scenario it just seems like there aren't enough people playing it to justify spending time on it. Why are people so against any form of adversity? Oh noes my base got blowed up! Time to go screech on the forum! Not like I have a blueprint, or not like there's any truly unique resources in that building. Oh well guess I should have defended it better? Or got better?
I also don't wanna blow up someone else's ship in a 1 V 1 dogfight then have them blow up the global chat about how I'm picking on them or something. I dunno maybe it's just me, a player coming from Towers & Turret defense style games, where you must build your base, defend it, and use it to stage attacks against other bases, structures, and targets.
Coming from that environment (one where you had no offline protection and coming online to a destroyed base was a very real possibility and even the best most well defended bases could still be destroyed with enough attacks and persistance) to recent online games feels like going from Tackle Football to Touch Football.
Which is fine. Touch Football is still fun. I just wish there were enough players around to really start up a good Tackle Football game. But as I see it, there are grievers and newb killers there ruining this experience. I think strict admins and a better design beginning player experience would do well to fix this.
Make players below lvl20 unable to be attacked. Have a player require to update their own faction or "announce" via the I.G.N. or somthing they are up and running and ready to join a faction and fight. Or have starter planets spread out across the map so people are able to get established in peace.
Or have a server que up 2 to 3 teams of 2-4 players each, start them on the same planet, and them race to space to spread out and keep fighting. Prevent more people from crowding the starter planet, and structure the factions so everyone is on a team with fair footing.
People should not be playing PvP to grief new or inexperienced players (Inexperienced and new players also probably should not be playing PvP to begin with just like RE is for those that played Vanilla already, by Ravien's words)
I think people should be playing PvP to challenge themselves beyond what the AI can do and seek out and take head on other players to improve themselves and test their merit.
There are a few people that seem to be ruining the experience for many, and I feel like steps can be put into place to ensure a healthy PvP environment.
An example of anti-griefing measures in a different game, in War Commander, you could not attack the base of another player that was 5 levels below your level, or 5 levels over your level. You could only attack players within a 10 level median of your own.
Not perfect, but it kept lvl10 players from camping or stomping on players below lvl5. And it kept "bot" or "sock puppet" accounts from spamming attacks on you (lower levels can't hit players higher than 5 levels so no swarm of lvl5 accounts ganging up on a lvl25 for example)
I do not have Discord, but would look forward to this discussion and others in private if you didn't mind using Steam messages to talk about it, as I don't want to derail this thread.
I really want to strive to convey and express myself more precisely in the future. I feel I come across as closed minded and declarative in circumstances I'm curious and seeking a better understanding. I think it's the kind of questions I use to gather the info for me to form my own conclusions.