Empyrion - Galactic Survival

Empyrion - Galactic Survival

estevaobk Aug 27, 2020 @ 4:22pm
[SP] [Base] Solar Capacitor + Generators
Hello,

I was reading about Solar Capacitors on the wiki and it states that as long as I have Solar Capacitors (even if it's out of solar power stored and consuming fuel) I don't need Generators (only the Fuel Tanks).

Could anyone confirm this information?

Cheers and thanks!
Originally posted by margalus:
Ok, I just tried this. I put down a base starter, surrounded it with concrete block and made a small floor. Put down a capacitor, fuel tank and lights on the floor and then filled the fuel tank and turned on the power, nada. Dead base.

I then thought to check the capacitor in devices and it was off. So I turned it on.... and it turned itself back off again.
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Showing 1-11 of 11 comments
margalus Aug 27, 2020 @ 4:30pm 
I cannot say definitely, but it was never that way before. Solar capacitors did not generate one iota of power with fuel. I remember somebody tried to claim that a while back and it was proven false at that time. I haven't tried it since A11 though.

If you want backup power for solar you should have a generator, imo. Even if they did change it, I would still have the generator because a capacitor burning fuel to generate electricity is just wrong! The generator will not use a drop of fuel as long as there is power in the capacitors.

And now you can stack capacitors so you can get a helluva lot of power out of solar now. I have run a smelter on 100% solar.
HurtfulPlayer97 Aug 27, 2020 @ 4:44pm 
You don't need fuel tanks with Solar+ Capacitors either. You only need fuel tanks if you have a generator.
margalus Aug 27, 2020 @ 4:46pm 
Originally posted by HurtfulPlayer97:
You don't need fuel tanks with Solar+ Capacitors either. You only need fuel tanks if you have a generator.

Yes, but the wiki is stating that the capacitors can use fuel to generate power the same as a generator when they run out of solar. That was the point in question.
Last edited by margalus; Aug 27, 2020 @ 4:46pm
Docsprock Aug 27, 2020 @ 4:58pm 
It depends on the size of the base and its contents.
The author of this thread has indicated that this post answers the original topic.
margalus Aug 27, 2020 @ 5:46pm 
Ok, I just tried this. I put down a base starter, surrounded it with concrete block and made a small floor. Put down a capacitor, fuel tank and lights on the floor and then filled the fuel tank and turned on the power, nada. Dead base.

I then thought to check the capacitor in devices and it was off. So I turned it on.... and it turned itself back off again.
estevaobk Aug 27, 2020 @ 5:47pm 
Originally posted by margalus:
Ok, I just tried this. I put down a base starter, surrounded it with concrete block and made a small floor. Put down a capacitor, fuel tank and lights on the floor and then filled the fuel tank and turned on the power, nada. Dead base.

I then thought to check the capacitor in devices and it was off. So I turned it on.... and it turned itself back off again.

It looks like the wiki is wrong then.... Thank you for testing it! =)
margalus Aug 27, 2020 @ 5:49pm 
ok, another development. I logged backed into that world and the lights were on and the capacitor was on. I turned it off and it went off. I turned it back on and it stayed on and the lights stayed on....

But the P screen was showing zero power generated and zero used...

But it was working after the relog.
seven Aug 27, 2020 @ 5:50pm 
A lot of the information on the wiki is out of date. It has a lot of information, but you need to verify before trusting it.
margalus Aug 27, 2020 @ 5:58pm 
Ok, I logged out and logged back in again and it was still working. I then put down a locker filled it up with ore and then placed an advanced constructor. Turned the constructor on and put it to work. It ran fine and was using fuel. It used 3% of a small fuel tank in probably 1 minute.. But it ran fine. The P screen then said zero for power generated, but 1.5K used.....

But yeah, apparently it does work.
HurtfulPlayer97 Aug 27, 2020 @ 6:00pm 
Originally posted by margalus:
Ok, I logged out and logged back in again and it was still working. I then put down a locker filled it up with ore and then placed an advanced constructor. Turned the constructor on and put it to work. It ran fine and was using fuel. It used 3% of a small fuel tank in probably 1 minute.. But it ran fine. The P screen then said zero for power generated, but 1.5K used.....

But yeah, apparently it does work.

That is a bug. That should not work.
margalus Aug 27, 2020 @ 6:14pm 
I agree, it should not work. But it does. Like I said earlier, I will still use a generator as backup, because a capacitor doing this is just wrong.:clocksam:
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Date Posted: Aug 27, 2020 @ 4:22pm
Posts: 11