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The trailers make that pretty clear.
Launching a game the options are "single player" and "co-op".
I little silly to buy a game primarely for PvP, before looking into whether the game even has PvP.
Sure there is a factions sytem and friendly fire... so you COULD do PvP... but the game is very clearly marketed towards a co-op game.
Those games all have goals.
NMS: get increasingly advanced technology and explore uncharted territory. Potentially travel to the center of the galaxy.
ED: Based on descriptions from friends, it seems the goal is to amass wealth and power through trading, quests, or force, while exploring new lands and esstablishing contacts. Similar to freelancer.
SC: This is a player driven MMO. The goal is to be successful in a sea of people trying to be successful.
Minecraft: Build a base to make yourself self sufficient. Explore new boimes to get unique resources. Travel to the nether to geth even more unique resources. Travel to the end and defeat ender dragon.
You probably shouldn't pick a game that has an end boss that plays the credits when killed, as an example of a game with no goal.
I was afraid this would go this direction, well I asked as nice as I could for you to consider it in good faith.
simply put, no Elite Dangerous does not have an end goal that is the primary focus of most of its game play.
I can see this is not going to be done in good faith so I expect I will not reply to this subject of end goal anymore
and no...the end goal of minecraft that drives most peoples day to day game play is not to defeat the dragon. again..not really addressing my illustrations in good faith.
Not many people if any actually care about your opinion. You seem to think you’re smarter than you actually are. Evidenced by your many interactions in these forums where people on both sides of the fence have told you to give it a rest.
Do you seriously lack that much self awareness?
Piddlefoot tried to help you.
“Stop dude and think.”
I literally said the goal can be as simple as "survive as long as you can". That's fine.
If you want to simplify minecrafts goals it would be: survive, and thrive
OP asked what the goal is. You handwaved away his question saying the goal isn't important.
When you use profanity on this forum, its abusing the forum rules, an abuse of language.
Which was never needed, its a choice, a bad one.
Not permitted to discuss the next large update, that there is one is about all we can say sorry.
I literally said "Not the goal of the person behind the keyboard... because obviously the goal is to just have fun."
This is literally NOTHING like what I said.
my apologies, let me edit the question examples I had so that I am more clear and specific.
please feel free to make any other suggestions so that I might edit and improve them.
what is the end goal of NMS that drives the core game play for most players?
what is the end goal of Elite Dangerous that drives the core game play for most players?
what is the end goal of Star Citizen that drives the core game play for most players?
what is the 'real' end goal of minecraft that drives the core game play for most players?
again, please read the questions and the observation in good faith to intent
Why not?
so here is the options
A. watch game play of a game so that you know how it looks, what the interactions are and pretty much 100% of the actual gameplay other then were your fingers are
or
B. Not see any video of any kind of the game play for the game you are playing
which one has a better chance of informing you on all the bullet points (including performance) that is important for your decision making. its not like you are really going to get a better feel for how the game will perform on your PC by NOT watching lets play videos
and I want to make it clear, you are suggesting that you, people you know or a large number of people genearlly speaking will buy a game without seeing any lets play or maybe even zero trailer of the game. that is your position on the fundementals, just to be clear, your 'position' so to speak.
I'm not answering your questions because they miss the main point.
When you are playing a game, there is a goal you are trying to accomplish in the game. Plain and simple. That goal could change from person to person, minute to minute. But the goal is still restrained to the universe of the game. If you're not trying to accomplish a goal, then you aren't playing the game.
If I asked you what your goal in minecraft is. You could answer "I'm building a treehouse", and that would be a valid goal. You could answer "I'm trying to defeat the ender dragon", and that would be a valid goal. But you couldn't answer "I'm trying to retrieve the activation index from the prophet of regret to stop him from activating halo", because that's not an achievable goal in the game universe".
Most games have a central goal that players are either thrust to, or subtly hinted towards. The game is usually designed in such a way that even if you have a completely different goal, the actions you take still help towards the main goal.
In regards to minecraft and the enderdragon, almost the entire game is trying to get you to the end, unless you're playing creative.
The achievements are all small steps to getting more powerful resources, and directly point you to the dragon. In order to get more powerful gear, you are forced to go to the nether, and eventually the end.
Not every game has an "end" goal. Most MMOs the finish line is always moving, or other players push your goal farther away.
so you are ok with the following edited statement
--------------
When you are playing a game, there is a goal you are trying to accomplish in the game. Plain and simple...but its not a driving force to why you play the game and many if not most players do not even bother with the said objective in many games
----------------
it should have been obvious that the part of 'but its not a driving force to why you play the game' or for that matter 'the goal you are trying to' because many if not most people are NOT trying to kill the dragon was my core point. I apoligise as much as I can for not making that clear but that was and has always been the underlining point I am making and I believe you already know this.
I think despite your arguement you do understand my observations and my points.
many of the most popular games around really do not have a point, one can argue that it does by pointing to things like 'the dragon' in minecraft but its not addressing the underlining point in good faith.
I would think the VAST majority of people who play minecraft are NOT actively engaged in the 'goal you are trying to accomplish in the game. ' as you say of killing the dragon
Sims is another good example of a game that does not have a central theme that most players are actively striving for
The world does not exist as dichotomies.
How about:
C. Look up reviews that don't include gameplay.
D. Ask your friends who have played what they think.
E. Watch minimal gameplay just for in-engine graphics and base game functions.
Why the hell do you think the only options are "lets plays" and "go in blind".
Lets plays are one of the WORST ways to get information on a game. These people only care about views.
I would NEVER go to a letsplay to decide if I wanted to buy a game. That's probably the best way to ruin a story based game.
If I had used a letsplay to decide if I wanted bioshock, or borderlands, or amnesia, or any game with a story at the forefront, my first time experience would have been completely ruined by the letsplay.
so baiscally yes there are methods one can take to find out if the game is going to perform on your PC other then watching a video, but that alone is a shaking reason to not watch videos. its not like its videos or nothign else.
but again.. I want to be clear on my understanding.
you are saying that you and/or people you know do not watch lets plays before buying a game...correct? EDIT: buying a game with intent to play, not buying a game becuase its on sale or in a package and your are on a shooping spree just to be clear.
Even if most players don't care about the goal, or the goal is somewhat vague... having that goal makes players feel like they're accomplishing something.
If there was no enderdragon, many minecraft players would eventually get tired of playing the game in survival mode, because there is no goal past surviving. Simply having that dragon there makes people feel like they're working towards something with almost every action.
Even if the gameplay loop is mainly just to survive and thrive, having an end goal that the game tips you towards makes a massive difference for a singleplayer or co-op game; not as important for a online only game.