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ADMINS - what is the ETA for a fix as this is a Known Issue for several months. Thx.
It will show up in Experimental first when they do, best place to check if your interested.
Thanks piddlefoot. :)
You need to stop whining and learn to use Keyboard and Mouse, like everyone else. It might be 'convenient' to use a gamepad, but ultimately this is a game designed for Keyboard and Mouse. With respect, take the hint
With respect, the store page lists this game as having partial controller support.
Thread necro not needed.
It WILL be worked on, ONCE they are ready to do so.
They have been very upfront since day 1 that they only have partial controller support currently and it will remain that way for the foreseeable future until they are ready for it.
They are a team of like 6 people....
They are doing what they can when they can.
I made a controller Profile by myself and get every Single function playable. On a xbox 360 Controller.
I made a documentation too, so if anybody want Real Controller Support, its here on steam:
https://steamcommunity.com/app/383120/discussions/0/4299250686365044871/
And about the time... I have made it in 2 days.
That alone should be enough for anyone to figure it out really.
A thrustmaster will eat that thumbjoy in games like DCS and give you more direct control buttons to access weapons accessories, instantly, without combinations of buttons for one function.......
A mouse and keyboard, has literally hundreds of extra possible commands if they do to it what you did to your controller and program it.........Your not even in the same ball park at this stage.
Then there are specific PC gamer keyboards and combinations, almost all of them have more possible combinations that a lousy X-box or Sonny thumbstick controller.....
These controllers, dont get me wrong are good for specific games, just like EVERY other type out there, be it keyboard and mouse or gaming PC super uber set up whatever, they all have something they are best at, but them controllers are NOT best for massive combinations of commendable buttons that you need in an instant.
And they are not the best all-rounder.
They are however the most promoted, advertised, made on mass, and the laziest...
Only people that have not used many other systems usually consider these type controllers the best or possible of everything ,talking them up like they are the best, when really they are not, in my experience.
Even a steering wheel and pedal has more potential combinations......
Its all mathematical.
If you have 10 buttons, your max number of combinations is X.
If you have 85 buttons, { keyboard average } your max number of combinations is XXXXXXXXXXXXXX....
Follow, its pretty simple really.
So on another note, good job on setting one up specifically for Empyrion, that is one of there huge disadvantages, as explained above, but you have made it easy for people in Empyrion to do, so thats a great thing, and Im sure many folks on here will appreciate that.
I still dont agree controllers are better, but each to there own.
And yes, there are Games that cant be playee with Controller. Almost Strategy like EU4 or Total War. But not Empyrion.
I am not on a side, i use Controller, keyboard, Joystick. Never said Controller is superior, so why you argue against something i didnt say?
But your words was: "There are not enough buttons to do it (it= making empyrion playable with Controller)" .
And thats not true, what i proofed, because i did that, there are enough Buttons (not more, but enough). And not just me, there are several other Controller Setups in steam. But i dont know how good they work.
Yeah you are also right, this is not a 1:1 one key-one Button configuration. But its not that "hold this button and then another" - thing you described.
A few(!) buttons simple have more than one trigger. Normal tap, doubletap and hold button.
And for menus with cursor its simple a complete other configuration because there are so many unused keys.
Thats it and works fine. I had enough Buttons to bind the leaderboard, ALT-O, CTRL-F (yes, you still cant Pick up things with controller, its known for several years and Yeah, it has only partially Controller Support but whats with message Support? Why the game still tells me to use d-pad down+A if everybody knows thas not working?). So just for the basic things I need a maximum of 4 double binded buttons.
But aside from that, whats the matter with bindings like with the shift modifier? The game uses this mechanics still. Hell, the game have a radial menu what can solve every double binding problems. Why not saving blueprints, open leaderboard or use drone though the radial menu?One tab more in the menu and after it, a new radial menu would not be the best resolve, but still will be a resolve. And no one can tell me thats weeks of work. It would be days. This is 10 times more needed than any unimmersive christmas decorations on sanctuary.
At least, sorry. I dont believe you are telling lies unpourpose. I meant just its not true, that there arent enough Buttons. But now i believe you are not deep enough in the matter of Controller binding.
Sorry for my english too, hope its clear enough.