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They trade for various things. Each one has multiple shops that each deal in specific groups of items. After that it's random what specific item will be bought and sold at the shop.
All those extra weapons and items you won't use from raiding POI are what you are mostly looking to sell. If you have a surplus of a particular ingot you can sell those too. I suppose you could be a farmer and sell food though I don't know that that's the most efficient way to earn in game unless there's a government subsidy program with the POL that I don't know about.
Edit: Note that you'll have to have good relations with the faction to trade. That's easy though if you wrecked a couple Zirax bases to get stuff to sell.
I'd visit the traders and see which ones are there and what they buy. None of them will buy profitable things in large quantities, except the mining trader who can buy quite a few ingots.
Note, that 'hidden base' is guaranteed to be in your starting system of a normal game, it's part of story chapter 3.
Game version 12.2 lowered the trading reputation requirement to neutral so that we can trade easier with more factions.
1. On a regular start (not using a modded game, rebuild, or specifically hard start) there should be a Polaris trading station on the surface of your starter planet, as well as another one in orbit.
2. As mentioned previously, the most effective things to sell are extra weapons. Once you've got a couple decent weapons and a decent suit of armor, prioritize raiding an 'Abandoned' POI, or completing chapter 5 of the story (not necessarily requiring you to do the ones before it). These large POIs don't have any major external defenses, so you can get to/into them pretty easily. There's a lot of combat inside, but you'll find more weapons/armor/armor mods/multitools etc than you'll probably ever need. Keep a few that you like, and start liquidating the rest to the traders. Multitools especially - They never break so once you find a T2 Multitool, (and maybe one backup in case you die somewhere unreachable) all the rest you ever find are worthless to you but trade for a good amount.
Then, from the traders you can buy some things at a great cost compared to the pain of making them, particularly the higher-end medical kits, armor mods or plants you may not have found, and eventually the high-end CPU materials.
3. You can find credits or gold coins randomly in POIs, and you can get either of them for completing easy faction missions. If you really want to cheese some of them quickly, there are a couple of missions that only require you to pick up an item. There's one for Polaris that only requires picking up prometheum ore, and one for Talon that only requires picking up wood logs. If you have either of these in your base, you can activate the mission, drop some on the ground, and just pick them back up to complete the mission. The missions have a cool-down timer so you can't do it over and over. That said though, you'll get more credits faster by just selling your extra stuff.
This question was all conditional on your need to find gold originally. What do you actually need it for? Just to get started trading, or for crafting something?
There are only a couple items that Gold is actually used in producing; as far as I know it's only the EVA armor mod and the high-end CPU materials (matrixes/bridges). You can buy either of these from traders as well. There should also be a very small gold deposit on the starter world (enough to craft the EVA mod which you'll need in space).
Once you're capable of interstellar travel, you'll find gold in asteroids as well, which you can mine thousands of units from. Once you're up to the point of asteroid mining, you shouldn't have to worry about scarcity of any particular resources again, it's just a matter of spending the time getting to them.