Empyrion - Galactic Survival

Empyrion - Galactic Survival

Planetary/Lunar Gravity & Manual Space Travel
1 - Basically... do different planets/moons have noticeably differing gravity? I read somewhere they do, but it didn't say how noticeable it is and I just made it to the moon of my first starter world doing a mission and I tried out the gravity on the moon and, from what I can tell, didn't see much of a difference. I didn't even think to look at the gravity on the planet, but feels like the moon (that looks just like our moon) should have less gravity and I should be bouncing around somewhat.

2 - Can you manually fly from one planet to another and/or one star system to another or is it done via loading screens via warping? I got stuck outside my ship far from it and had to manually fly back to it using my jet pack so I know there is a small play area containing at least the planet/it's moon(s), but if I was so inclined... could I throw on some serious thrusters and manually go to the nearest planet and, if so, to another star? I know the time required would be immense, but having the option means a lot for some reason lol.

3 - little bonus question #2 just made me think of: Can planets have multiple moons and can any systems have Binary stars? Not even sure if things like megnetars, Red Giants/Dwarfs and whatever else exist in the game, but figured i'd start by asking these few lol.

If these have been asked then sorry and forgive me. I did a quick google search but none of the info is very recent from what I saw and I just started really getting into this game after A12 was released. Seems like the game has everything No Man's Sky is lacking and I just wanted to know what all is possible (to be clear I don't expect a fully-realized, realistic micro galaxy... just curious to know if it isn't just boring yellow or white dwarf with 1-3 planets and a moon on each like No Man's Sky). Thanks.
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Showing 1-3 of 3 comments
ravien_ff Jun 17, 2020 @ 11:30pm 
1: Yes, planets and moons can have different gravity. There's even some high gravity planets with 4G or more! Check the map info before you land on a planet.

2: No, each sector (planet/moon/orbit) is a separate playfield.

3: Multiple moons are possible in custom scenarios but not set up in the default game. No binary stars sadly.
TyrantLyzardKyng Jun 17, 2020 @ 11:41pm 
1 - Awesome. I assume there are moons, or planets I guess, with gravity similar to our own moon?

2 - Hmmm... ok. But we can manually go from the surface to orbit/space to a planet's moon manually. So do you mean that eventually, if I flew in a small vessel from Planet to another planet, I would hit some sort of invisible wall?

3 - Is this planned or mentioned by the devs at all? It's a pretty common thing IRL, so I would ASSUME they would eventually add multiple moons, binary stars, etc. In the main "campaign" and/or random gen seeds?
Catmander Jun 18, 2020 @ 12:17am 
@1: I haven't played vanilla in a while but you can change these values for sure. Some admins have quite a laugh making super high and super low G worlds in PvP and you have to adjust your movement and ships ;)

@2: as far as i know - only in your own playfield eg. like using jetpack to drop onto a planet xXx style :P But even then... if you enter the planet it loads the playfield. So its not 100% seamless movement but they cover it quite well :)

But its not like you hit a wall. You're able to enter every playfield. It might stutter depending on connection, server, your rig, ssd, etc.. but usually its quite fast.
Last edited by Catmander; Jun 18, 2020 @ 12:22am
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Date Posted: Jun 17, 2020 @ 11:00pm
Posts: 3