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2: No, each sector (planet/moon/orbit) is a separate playfield.
3: Multiple moons are possible in custom scenarios but not set up in the default game. No binary stars sadly.
2 - Hmmm... ok. But we can manually go from the surface to orbit/space to a planet's moon manually. So do you mean that eventually, if I flew in a small vessel from Planet to another planet, I would hit some sort of invisible wall?
3 - Is this planned or mentioned by the devs at all? It's a pretty common thing IRL, so I would ASSUME they would eventually add multiple moons, binary stars, etc. In the main "campaign" and/or random gen seeds?
@2: as far as i know - only in your own playfield eg. like using jetpack to drop onto a planet xXx style :P But even then... if you enter the planet it loads the playfield. So its not 100% seamless movement but they cover it quite well :)
But its not like you hit a wall. You're able to enter every playfield. It might stutter depending on connection, server, your rig, ssd, etc.. but usually its quite fast.