Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Then save the blueprint and check the "save damage states" box.
Using the "sbp" command, you can then spawn your ship and all the inventory from the blueprint. Simply replace the admin core with a player core and turn off sbp when you're done.
No file manipulation needed. :D
in case any one want to do this as well, you need to find out the ID of your CV, SV, Base or whatever using the DI command then find the folder in empyrion/saves/games/your current save game/shared/ID. in there is a file named 0.area.
start a new game, spawn in the object you want to duplicate, find out the ID, exit game, go to the folder in empyrion/saves/games/new game/shared/New ID and copy 0.area from your old game.
thanks, i know how to GM. i just didn't want to play around with the admin core if all i had to do was to copy 1 file over from my old save :)